GPUBoss Review Our evaluation of 9600M GT vs 820M among Laptop GPUs under 35W TDP

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan and Cloud Gate Factor

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Value

Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

5.9

Overall Score

Winner
Nvidia GeForce 9600M GT 

GPUBoss recommends the Nvidia GeForce 9600M GT  based on its .

See full details

Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!
VS

Differences What are the advantages of each

Front view of GeForce 9600M GT

Reasons to consider the
Nvidia GeForce 9600M GT

Report a correction
Wider memory bus 128 bit vs 64 bit 2x wider memory bus
Front view of GeForce 820M

Reasons to consider the
Nvidia GeForce 820M

Report a correction
Much better T-Rex score 3,352.98 vs 2,024.88 More than 65% better T-Rex score
Higher clock speed 625 MHz vs 500 MHz 25% higher clock speed
Higher memory clock speed 900 MHz vs 800 MHz Around 15% higher memory clock speed

Benchmarks Real world tests of GeForce 9600M GT vs 820M

T-Rex (GFXBench 3.0) Data courtesy CompuBench

GeForce 9600M GT
2,024.88
GeForce 820M
3,352.98

Features Key features of the GeForce 9600M GT  vs 820M 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce 9600M GT
25.6 GB/s
GeForce 820M
14.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce 9600M GT
4 GPixel/s
GeForce 820M
2.5 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce 9600M GT
8 GTexel/s
GeForce 820M
10 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 9600M GT
80 GFLOPS
GeForce 820M
240 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Comments

comments powered by Disqus