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Differences What are the advantages of each

Front view of GeForce GT 1030

Reasons to consider the
Nvidia GeForce GT 1030

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Much higher clock speed 1,227 MHz vs 500 MHz Around 2.5x higher clock speed
Much higher effective memory clock speed 6,008 MHz vs 1,600 MHz More than 3.8x higher effective memory clock speed
Better PassMark score 2,256 vs 769 Around 3x better PassMark score
Slightly more memory 2,048 MB vs 1,024 MB 2x more memory
Significantly higher memory clock speed 1,502 MHz vs 800 MHz Around 90% higher memory clock speed
Slightly better floating-point performance 1,127 GFLOPS vs 280 GFLOPS More than 4x better floating-point performance
Slightly more shading units 384 vs 112 272 more shading units
Lower TDP 30W vs 75W 2.5x lower TDP
Front view of GeForce 9800M GTX

Reasons to consider the
Nvidia GeForce 9800M GTX

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More texture mapping units 56 vs 24 32 more texture mapping units
More render output processors 16 vs 8 Twice as many render output processors
Wider memory bus 256 bit vs 64 bit 4x wider memory bus

Benchmarks Real world tests of GeForce GT 1030 vs 9800M GTX

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GT 1030  vs 9800M GTX 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 1030
48.06 GB/s
GeForce 9800M GTX
51.2 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 1030
11.74 GPixel/s
GeForce 9800M GTX
8 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 1030
35.23 GTexel/s
GeForce 9800M GTX
28 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 1030
1,127 GFLOPS
GeForce 9800M GTX
280 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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