Winner
Nvidia GeForce 940M
GPUBoss recommends the Nvidia GeForce 940M based on its benchmarks and compute performance.
See full details | GeForce GT 520M vs 940M |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan and Cloud Gate Factor |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Value | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
4.5 | Overall Score |
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Winner |
| ![]() | Nvidia GeForce 940MGPUBoss Winner |
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Lower TDP | 12W | vs | 33W | 2.7x lower TDP | |||
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Significantly higher clock speed | 1,072 MHz | vs | 672 MHz | Around 60% higher clock speed | |||
Better 3DMark 11 graphics score | 11,920 | vs | 4,742.5 | More than 2.5x better 3DMark 11 graphics score | |||
Better PassMark score | 952 | vs | 382 | Around 2.5x better PassMark score | |||
Better 3DMark vantage graphics score | 6,942.5 | vs | 1,825 | More than 3.8x better 3DMark vantage graphics score | |||
Better 3DMark06 score | 2,427 | vs | 502 | More than 4.8x better 3DMark06 score | |||
Much better manhattan score | 3,575.1 | vs | 1,466.95 | Around 2.5x better manhattan score | |||
More memory | 2,048 MB | vs | 1,024 MB | 2x more memory | |||
Significantly better particle simulation score | 262.54 mInteraction/s | vs | 25.04 mInteraction/s | Around 10.5x better particle simulation score | |||
Better floating-point performance | 823.3 GFLOPS | vs | 129.02 GFLOPS | Around 6.5x better floating-point performance | |||
Higher texture rate | 25.73 GTexel/s | vs | 5.38 GTexel/s | More than 4.8x higher texture rate | |||
Slightly higher pixel rate | 8.58 GPixel/s | vs | 1.34 GPixel/s | Around 6.5x higher pixel rate | |||
More shading units | 384 | vs | 48 | 336 more shading units | |||
Better PassMark direct compute score | 769 | vs | 214 | More than 3.5x better PassMark direct compute score | |||
More texture mapping units | 24 | vs | 8 | Three times as many texture mapping units | |||
Higher memory clock speed | 900 MHz | vs | 800 MHz | Around 15% higher memory clock speed |
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940M vs 940MX | ||
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940M vs R5 M430 | ||
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940M vs 950M | ||
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940M vs R7 M440 | ||
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940M vs R7 M360 | ||
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940M vs 920M | ||
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940M vs R5 M330 | ||
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$304 | ||
1060 vs 1050 Ti | ||
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970 vs 960 | ||
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$304 | ||
970 vs 1060 | ||
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960 vs R9 380 | ||
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970 vs R9 390 | ||
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970 vs 1050 Ti | ||
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R9 290X vs 970 | ||