Winner
Nvidia GeForce 920M
GPUBoss recommends the Nvidia GeForce 920M based on its gaming, benchmarks and compute performance.
See full details | GeForce GT 630M vs 920M |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan and Cloud Gate Factor |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Value | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
2.6 | Overall Score |
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Winner |
| ![]() | Nvidia GeForce 920MGPUBoss Winner |
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Higher effective memory clock speed | 3,600 MHz | vs | 1,800 MHz | 2x higher effective memory clock speed | |||
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Wider memory bus | 128 bit | vs | 64 bit | 2x wider memory bus | |||
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Much better T-Rex score | 3,358.92 | vs | 2,994.54 | More than 10% better T-Rex score | |||
Higher clock speed | 954 MHz | vs | 800 MHz | Around 20% higher clock speed | |||
Slightly better 3DMark06 score | 1,731 | vs | 1,051 | Around 65% better 3DMark06 score | |||
Significantly higher diablo III framerate | 36.65 fps | vs | 23 fps | Around 60% higher diablo III framerate | |||
More render output processors | 16 | vs | 4 | 12 more render output processors | |||
Higher texture rate | 30.53 GTexel/s | vs | 12.8 GTexel/s | Around 2.5x higher texture rate | |||
More shading units | 384 | vs | 96 | 288 more shading units | |||
More texture mapping units | 32 | vs | 16 | Twice as many texture mapping units | |||
Higher battlefield 4 framerate | 9.6 | vs | 6.3 | More than 50% higher battlefield 4 framerate | |||
Slightly better cloud gate factor score | 9.7 | vs | 7.71 | More than 25% better cloud gate factor score | |||
Better PassMark direct compute score | 648 | vs | 373 | Around 75% better PassMark direct compute score |
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