Winner
Nvidia GeForce GT 640M
GPUBoss recommends the Nvidia GeForce GT 640M based on its gaming and benchmarks.
See full details | GeForce GT 640M vs 820M |
Gaming | |
| |
Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
| |
T-Rex, Manhattan and Cloud Gate Factor |
Computing | |
| |
Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
| |
Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Value | |
| |
Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more |
Noise and Power | |
| |
TDP, Idle Power Consumption, Load Power Consumption and 2 more |
5.9 | Overall Score |
| |
Winner |
Nvidia GeForce GT 640MGPUBoss Winner | ![]() | |
| |||||||
Much higher dead space 3 framerate | 32.6 fps | vs | 21.7 fps | More than 50% higher dead space 3 framerate | |||
---|---|---|---|---|---|---|---|
Better PassMark score | 932 | vs | 600 | More than 55% better PassMark score | |||
Better 3DMark 11 graphics score | 10,625.5 | vs | 7,518 | More than 40% better 3DMark 11 graphics score | |||
Much higher hitman: absolution framerate | 7.45 | vs | 4.9 | More than 50% higher hitman: absolution framerate | |||
More memory | 2,048 MB | vs | 1,024 MB | 2x more memory | |||
Better 3DMark vantage graphics score | 6,348 | vs | 4,254 | Around 50% better 3DMark vantage graphics score | |||
Higher diablo III framerate | 42.7 fps | vs | 33.9 fps | More than 25% higher diablo III framerate | |||
More render output processors | 16 | vs | 8 | Twice as many render output processors | |||
Wider memory bus | 128 bit | vs | 64 bit | 2x wider memory bus | |||
More shading units | 384 | vs | 96 | 288 more shading units | |||
More texture mapping units | 32 | vs | 16 | Twice as many texture mapping units | |||
Higher BioShock infinite framerate | 14.3 fps | vs | 8.1 fps | More than 75% higher BioShock infinite framerate | |||
| |||||||
Much better T-Rex score | 3,352.98 | vs | 3,339.75 | Almost the same | |||
Slightly lower TDP | 15W | vs | 32W | 2.1x lower TDP |