GPUBoss Review Our evaluation of 650M vs 550M


Real world tests using the latest 3D games

BioShock Infinite, Crysis 3, Dead Space 3, Diablo III and 1 more


Synthetic tests to measure overall performance

PassMark, 3DMark 11 Graphics, 3DMark Vantage Graphics and 3DMark06

Compute Performance

General computing tests executed on the GPU

PassMark Direct Compute

GPUBoss Score

Gaming, Benchmarks and Compute Performance

Nvidia GeForce GT 650M 

GPUBoss recommends the Nvidia GeForce GT 650M  based on its benchmarks and compute performance.

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Differences What are the advantages of each

Front view of GeForce GT 650M

Reasons to consider the
Nvidia GeForce GT 650M

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Much better 3DMark06 score 13,514 vs 973.5 Around 14x better 3DMark06 score
Higher clock speed 850 MHz vs 740 MHz Around 15% higher clock speed
Much better T-Rex score 2,580.48 vs -1 Around 258150% better T-Rex score
Much better manhattan score 2,847.56 vs -1 More than 284850% better manhattan score
Better 3DMark vantage graphics score 8,338 vs 3,843.5 Around 2.2x better 3DMark vantage graphics score
Better PassMark score 1,206 vs 736 Around 65% better PassMark score
Higher texture rate 27.2 GTexel/s vs 11.8 GTexel/s More than 2.2x higher texture rate
Better floating-point performance 652.8 GFLOPS vs 284.2 GFLOPS More than 2.2x better floating-point performance
More render output processors 16 vs 4 12 more render output processors
Higher pixel rate 6.8 GPixel/s vs 2.96 GPixel/s More than 2.2x higher pixel rate
More shading units 384 vs 96 288 more shading units
More texture mapping units 32 vs 16 Twice as many texture mapping units
Slightly better PassMark direct compute score 593 vs 352 Around 70% better PassMark direct compute score
Front view of GeForce GT 550M

Reasons to consider the
Nvidia GeForce GT 550M

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Better 3DMark 11 graphics score 8,776 vs 2,111.5 Around 4.2x better 3DMark 11 graphics score

Benchmarks Real world tests of GeForce GT 650M vs 550M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance

GFXBench 3.0 (T-Rex)

GFXBench 3.0 (Manhattan)

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

CLBenchmark Raytrace Measures compute performance using OpenCL to do raytracing


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