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Differences What are the advantages of each

Front view of GeForce GT 750M

Reasons to consider the
Nvidia GeForce GT 750M

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Significantly higher clock speed 941 MHz vs 625 MHz More than 50% higher clock speed
Significantly better PassMark score 1,288 vs 331 Around 4x better PassMark score
Higher effective memory clock speed 4,000 MHz vs 1,600 MHz 2.5x higher effective memory clock speed
More memory 2,048 MB vs 512 MB 4x more memory
Higher memory bandwidth 64 GB/s vs 25.6 GB/s Around 2.5x higher memory bandwidth
Better floating-point performance 722.7 GFLOPS vs 99.2 GFLOPS More than 7.2x better floating-point performance
Higher texture rate 30.11 GTexel/s vs 10 GTexel/s More than 3x higher texture rate
More shading units 384 vs 32 352 more shading units
More render output processors 16 vs 8 Twice as many render output processors
More texture mapping units 32 vs 16 Twice as many texture mapping units
Higher memory clock speed 1,000 MHz vs 800 MHz 25% higher memory clock speed
Front view of GeForce 9700M GT

Reasons to consider the
Nvidia GeForce 9700M GT

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GPUBoss is not aware of any important advantages of the GeForce 9700M GT vs the GeForce GT 750M.

Benchmarks Real world tests of GeForce GT 750M vs 9700M GT

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GT 750M  vs 9700M GT 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 750M
64 GB/s
GeForce 9700M GT
25.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 750M
7.53 GPixel/s
GeForce 9700M GT
5 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 750M
30.11 GTexel/s
GeForce 9700M GT
10 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 750M
722.7 GFLOPS
GeForce 9700M GT
99.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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