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Differences What are the advantages of each

Front view of GeForce GT 8800

Reasons to consider the
ASUS GeForce GT 8800

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Significantly higher clock speed 700 MHz vs 520 MHz Around 35% higher clock speed
Higher effective memory clock speed 2,020 MHz vs 800 MHz More than 2.5x higher effective memory clock speed
Higher memory bandwidth 64.6 GB/s vs 6.4 GB/s More than 10x higher memory bandwidth
Higher texture rate 39.2 GTexel/s vs 4.16 GTexel/s Around 9.5x higher texture rate
Much higher memory clock speed 1,010 MHz vs 400 MHz More than 2.5x higher memory clock speed
Higher pixel rate 11.2 GPixel/s vs 2.08 GPixel/s Around 5.5x higher pixel rate
More texture mapping units 56 vs 8 48 more texture mapping units
Wider memory bus 256 bit vs 64 bit 4x wider memory bus
More render output processors 16 vs 4 12 more render output processors
Front view of GeForce 210

Reasons to consider the
Nvidia GeForce 210

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Lower TDP 31W vs 125W 4x lower TDP

Benchmarks Real world tests of GeForce GT 8800 vs 210

Passmark Industry standard benchmark for overall graphics card performance

Features Key features of the GeForce GT 8800  vs 210 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 8800
64.6 GB/s
GeForce 210
6.4 GB/s
GT3 for Ultrabooks doesn’t come with on package memory, probably due to a limited space on this dual core.
GeForce GT 8800 | by Fuad-Abazovic (Mar, 2013)

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 8800
11.2 GPixel/s
GeForce 210
2.08 GPixel/s
If the chart is right, the HD 8870 could begin offering performance close to that of today's high-end offerings, which would really shake up the market.
GeForce GT 8800 | by Anthony-Garreffa (Sep, 2012)

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 8800
39.2 GTexel/s
GeForce 210
4.16 GTexel/s
Intel GT2 HD graphics target high end notebook computers at high clocks and they end up with Intel HD Graphics 4600 branding.
GeForce GT 8800 | by Fuad-Abazovic (Mar, 2013)

floating point performance How fast the gpu can crunch numbers

GeForce GT 8800
392 GFLOPS
GeForce 210
39.36 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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