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Differences What are the advantages of each

Front view of GeForce GT 8800

Reasons to consider the
ASUS GeForce GT 8800

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More texture mapping units 56 vs 24 32 more texture mapping units
More render output processors 16 vs 8 Twice as many render output processors
Wider memory bus 256 bit vs 64 bit 4x wider memory bus
Front view of GeForce GT 1030

Reasons to consider the
Nvidia GeForce GT 1030

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Much higher clock speed 1,227 MHz vs 700 MHz More than 75% higher clock speed
Significantly higher effective memory clock speed 6,008 MHz vs 2,020 MHz Around 3x higher effective memory clock speed
Better PassMark score 2,256 vs 754 Around 3x better PassMark score
More memory 2,048 MB vs 512 MB 4x more memory
Slightly better floating-point performance 1,127 GFLOPS vs 392 GFLOPS Around 3x better floating-point performance
Significantly higher memory clock speed 1,502 MHz vs 1,010 MHz Around 50% higher memory clock speed
Slightly more shading units 384 vs 112 272 more shading units
Significantly lower TDP 30W vs 125W 4.2x lower TDP

Benchmarks Real world tests of GeForce GT 8800 vs 1030

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GT 8800  vs 1030 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 8800
64.6 GB/s
GeForce GT 1030
48.06 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 8800
11.2 GPixel/s
GeForce GT 1030
11.74 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 8800
39.2 GTexel/s
GeForce GT 1030
35.23 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 8800
392 GFLOPS
GeForce GT 1030
1,127 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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