GPUBoss Review Our evaluation of 8800 vs 520M among all GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

6

Overall Score

Winner
ASUS GeForce GT 8800 

GPUBoss recommends the ASUS GeForce GT 8800  based on its benchmarks.

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VS

Differences What are the advantages of each

Front view of GeForce GT 8800

Reasons to consider the
ASUS GeForce GT 8800

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Higher memory bandwidth 64.6 GB/s vs 12.8 GB/s More than 5x higher memory bandwidth
More texture mapping units 56 vs 8 48 more texture mapping units
Higher texture rate 39.2 GTexel/s vs 5.38 GTexel/s More than 7.2x higher texture rate
Higher pixel rate 11.2 GPixel/s vs 1.34 GPixel/s More than 8.2x higher pixel rate
More render output processors 16 vs 4 12 more render output processors
Higher memory clock speed 1,010 MHz vs 800 MHz More than 25% higher memory clock speed
Wider memory bus 256 bit vs 64 bit 4x wider memory bus
Front view of GeForce GT 520M

Reasons to consider the
Nvidia GeForce GT 520M

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Significantly lower TDP 12W vs 125W 10.4x lower TDP

Benchmarks Real world tests of GeForce GT 8800 vs 520M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GT 8800  vs 520M 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 8800
64.6 GB/s
GeForce GT 520M
12.8 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 8800
11.2 GPixel/s
GeForce GT 520M
1.34 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 8800
39.2 GTexel/s
GeForce GT 520M
5.38 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 8800
392 GFLOPS
GeForce GT 520M
129.02 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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