Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!
VS

Differences What are the advantages of each

Front view of GeForce GT 8800

Reasons to consider the
ASUS GeForce GT 8800

Report a correction
Higher texture rate 39.2 GTexel/s vs 12.96 GTexel/s More than 3x higher texture rate
More texture mapping units 56 vs 16 40 more texture mapping units
More render output processors 16 vs 4 12 more render output processors
Slightly higher pixel rate 11.2 GPixel/s vs 3.24 GPixel/s Around 3.5x higher pixel rate
Wider memory bus 256 bit vs 128 bit 2x wider memory bus
Higher memory clock speed 1,010 MHz vs 800 MHz More than 25% higher memory clock speed
Front view of GeForce GT 630

Reasons to consider the
EVGA GeForce GT 630

Report a correction
Higher effective memory clock speed 3,200 MHz vs 2,020 MHz Around 60% higher effective memory clock speed
Higher clock speed 810 MHz vs 700 MHz More than 15% higher clock speed
Higher FarCry 3 framerate 50 vs 34 More than 45% higher FarCry 3 framerate
Lower TDP 65W vs 125W Around 50% lower TDP

Benchmarks Real world tests of GeForce GT 8800 vs 630

Features Key features of the GeForce GT 8800  vs 630 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GT 8800
64.6 GB/s
GeForce GT 630
51.2 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GT 8800
11.2 GPixel/s
GeForce GT 630
3.24 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GT 8800
39.2 GTexel/s
GeForce GT 630
12.96 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GT 8800
392 GFLOPS
GeForce GT 630
311.04 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Read more

Comments

comments powered by Disqus