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| GeForce GT 9600 vs 210 PCI |
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Differences What are the advantages of each
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Higher clock speed | 650 MHz | vs | 475 MHz | More than 35% higher clock speed | |||
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Higher memory bandwidth | 57.6 GB/s | vs | 6.4 GB/s | 9x higher memory bandwidth | |||
Higher effective memory clock speed | 1,800 MHz | vs | 800 MHz | 2.2x higher effective memory clock speed | |||
Significantly higher memory clock speed | 900 MHz | vs | 400 MHz | 2.2x higher memory clock speed | |||
Significantly wider memory bus | 256 bit | vs | 64 bit | 4x wider memory bus | |||
More render output processors | 16 | vs | 4 | 12 more render output processors | |||
Higher pixel rate | 10.4 GPixel/s | vs | 1.9 GPixel/s | Around 5.5x higher pixel rate | |||
Slightly higher texture rate | 20.8 GTexel/s | vs | 3.8 GTexel/s | Around 5.5x higher texture rate | |||
More texture mapping units | 32 | vs | 8 | 24 more texture mapping units | |||
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Lower TDP | 31W | vs | 95W | 3.1x lower TDP |
Features Key features of the GeForce GT 9600 vs 210 PCI
memory bandwidth Rate at which data can be read from or stored in onboard memory
GeForce GT 9600
57.6 GB/s
GeForce 210 PCI
6.4 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
GeForce GT 9600
10.4 GPixel/s
GeForce 210 PCI
1.9 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
GeForce GT 9600
20.8 GTexel/s
GeForce 210 PCI
3.8 GTexel/s
floating point performance How fast the gpu can crunch numbers
GeForce GT 9600
208 GFLOPS
GeForce 210 PCI
35.2 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu | GeForce GT 9600 | vs | 210 PCI |
---|---|---|---|
GPU brand | Nvidia | Nvidia | |
GPU name | G94 | GT216 | |
Market | Desktop | Desktop | |
Clock speed | 650 MHz | 475 MHz | |
Is dual GPU | No | No | |
Reference card | None | None | |
raw performance | |||
Shading units | 64 | 16 | |
Texture mapping units | 32 | 8 | |
Render output processors | 16 | 4 | |
Pixel rate | 10.4 GPixel/s | 1.9 GPixel/s | |
Texture rate | 20.8 GTexel/s | 3.8 GTexel/s | |
Floating-point performance | 208 GFLOPS | 35.2 GFLOPS |
memory | GeForce GT 9600 | vs | 210 PCI |
---|---|---|---|
Memory clock speed | 900 MHz | 400 MHz | |
Effective memory clock speed | 1,800 MHz | 800 MHz | |
Memory bus | 256 bit | 64 bit | |
Memory | 512 MB | 512 MB | |
Memory type | DDR3 | DDR2 | |
Memory bandwidth | 57.6 GB/s | 6.4 GB/s | |
noise and power | |||
TDP | 95W | 31W |
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