GPUBoss Review Our evaluation of GTS 250 vs 630


Real world tests using the latest 3D games

crysis: warhead (2013), Crysis: Warhead (2012), Batman: Arkham City and 6 more


Synthetic tests to measure overall performance

PassMark, 3DMark Vantage Texture Fill, 3DMark 11 Graphics and 2 more

Compute Performance

General computing tests executed on the GPU

SmallLuxGPU 2.0d4, SmallLuxGPU 1.7Beta and 5 more

Noise and Power

How loud and hot does the card run idle and under load


No winner declared

We don't have enough data yet to properly compare these products

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Differences What are the advantages of each

Front view of GeForce GTS 250

Reasons to consider the
ZOTAC GeForce GTS 250

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Higher texture rate 48 GTexel/s vs 13 GTexel/s Around 3.8x higher texture rate
Slightly higher memory bandwidth 73.6 GB/s vs 51.2 GB/s Around 45% higher memory bandwidth
Slightly higher pixel rate 12 GPixel/s vs 3.24 GPixel/s Around 3.8x higher pixel rate
More texture mapping units 64 vs 16 48 more texture mapping units
Higher memory clock speed 1,150 MHz vs 800 MHz Around 45% higher memory clock speed
More render output processors 16 vs 4 12 more render output processors
Higher battlefield 3 framerate 49 vs 38 Around 30% higher battlefield 3 framerate
Better cloud gate factor score 11.39 vs 9.89 More than 15% better cloud gate factor score
Better sky diver factor score 141.23 vs 100.98 Around 40% better sky diver factor score
Slightly better fire strike factor score 19.53 vs 12 Around 65% better fire strike factor score
Front view of GeForce GT 630

Reasons to consider the
EVGA GeForce GT 630

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Higher clock speed 810 MHz vs 750 MHz Around 10% higher clock speed
Higher effective memory clock speed 3,200 MHz vs 2,300 MHz Around 40% higher effective memory clock speed
Lower TDP 65W vs 150W 2.3x lower TDP

Benchmarks Real world tests of GeForce GTS 250 vs GT 630

Fire Strike Factor Data courtesy FutureMark

Sky Diver Factor Data courtesy FutureMark

Cloud Gate Factor Data courtesy FutureMark

Battlefield 3


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