GPUBoss Review Our evaluation of GTS 250 vs 730 among Desktop GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Value

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

No winner declared

Too close to call

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VS

Differences What are the advantages of each

Front view of GeForce GTS 250

Reasons to consider the
ZOTAC GeForce GTS 250

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Higher memory bandwidth 73.6 GB/s vs 40.1 GB/s Around 85% higher memory bandwidth
Higher texture rate 48 GTexel/s vs 14.43 GTexel/s More than 3.2x higher texture rate
More texture mapping units 64 vs 16 48 more texture mapping units
Significantly higher battlefield 3 framerate 49 vs 28.5 More than 70% higher battlefield 3 framerate
Significantly wider memory bus 256 bit vs 64 bit 4x wider memory bus
More render output processors 16 vs 8 Twice as many render output processors
Better sky diver factor score 132.04 vs 102.34 Around 30% better sky diver factor score
Slightly better T-Rex score 3,276.12 vs 591.35 More than 5.5x better T-Rex score
Front view of GeForce GT 730

Reasons to consider the
Nvidia GeForce GT 730

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Much higher effective memory clock speed 5,012 MHz vs 2,300 MHz Around 2.2x higher effective memory clock speed
Higher clock speed 902 MHz vs 750 MHz More than 20% higher clock speed
More shading units 384 vs 128 Three times as many shading units
Higher memory clock speed 1,253 MHz vs 1,150 MHz Around 10% higher memory clock speed
Better PassMark direct compute score 640 vs 180 More than 3.5x better PassMark direct compute score
Significantly lower TDP 38W vs 150W 3.9x lower TDP

Benchmarks Real world tests of GeForce GTS 250 vs GT 730

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Fire Strike Factor Data courtesy FutureMark

Sky Diver Factor Data courtesy FutureMark

Cloud Gate Factor Data courtesy FutureMark

Battlefield 3

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

Comments

Showing 3 comments.
DX11 IS FOR WEAKNESS
but 730 is DX11
250 still kickass
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