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Differences What are the advantages of each

Front view of GeForce GTX 1050 Ti

Reasons to consider the
Nvidia GeForce GTX 1050 Ti

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Significantly better PassMark score 5,757 vs 810 More than 7x better PassMark score
Much higher effective memory clock speed 7,008 MHz vs 2,002 MHz More than 3.5x higher effective memory clock speed
Higher clock speed 1,291 MHz vs 1,029 MHz More than 25% higher clock speed
More memory 4,096 MB vs 1,024 MB 4x more memory
Higher memory bandwidth 112.1 GB/s vs 16.02 GB/s Around 7x higher memory bandwidth
Higher pixel rate 41.3 GPixel/s vs 8.23 GPixel/s More than 5x higher pixel rate
Better floating-point performance 1,983 GFLOPS vs 790.3 GFLOPS More than 2.5x better floating-point performance
More render output processors 32 vs 8 24 more render output processors
Higher texture rate 62 GTexel/s vs 16.46 GTexel/s More than 3.8x higher texture rate
Higher turbo clock speed 1,392 MHz vs 1,124 MHz Around 25% higher turbo clock speed
Significantly higher memory clock speed 1,752 MHz vs 1,001 MHz More than 75% higher memory clock speed
More texture mapping units 48 vs 16 Three times as many texture mapping units
More shading units 768 vs 384 Twice as many shading units
Front view of GeForce 940A

Reasons to consider the
Nvidia GeForce 940A

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Lower TDP 33W vs 75W 2.3x lower TDP

Benchmarks Real world tests of GeForce GTX 1050 Ti vs 940A

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GTX 1050 Ti  vs 940A 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 1050 Ti
112.1 GB/s
GeForce 940A
16.02 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 1050 Ti
41.3 GPixel/s
GeForce 940A
8.23 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 1050 Ti
62 GTexel/s
GeForce 940A
16.46 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 1050 Ti
1,983 GFLOPS
GeForce 940A
790.3 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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