Winner
Nvidia GeForce GTX 1050 Ti
GPUBoss recommends the Nvidia GeForce GTX 1050 Ti based on its .
See full details | GeForce GTX 1050 Ti vs GT 430 |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
7 | Overall Score |
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Winner |
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Much higher clock speed | 1,291 MHz | vs | 700 MHz | Around 85% higher clock speed | |||
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Much higher effective memory clock speed | 7,008 MHz | vs | 1,600 MHz | Around 4.5x higher effective memory clock speed | |||
More memory | 4,096 MB | vs | 512 MB | 8x more memory | |||
Higher memory bandwidth | 112.1 GB/s | vs | 12.8 GB/s | More than 8.8x higher memory bandwidth | |||
Significantly higher pixel rate | 41.3 GPixel/s | vs | 2.8 GPixel/s | 14.8x higher pixel rate | |||
Much better fire strike factor score | 51.07 | vs | 6.04 | Around 8.5x better fire strike factor score | |||
Better floating-point performance | 1,983 GFLOPS | vs | 268.8 GFLOPS | Around 7.5x better floating-point performance | |||
Significantly more render output processors | 32 | vs | 4 | 28 more render output processors | |||
Much higher memory clock speed | 1,752 MHz | vs | 800 MHz | Around 2.2x higher memory clock speed | |||
Higher texture rate | 62 GTexel/s | vs | 11.2 GTexel/s | More than 5.5x higher texture rate | |||
More shading units | 768 | vs | 96 | 672 more shading units | |||
More texture mapping units | 48 | vs | 16 | Three times as many texture mapping units | |||
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Lower TDP | 49W | vs | 75W | Around 35% lower TDP |