Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!
VS

Differences What are the advantages of each

Front view of GeForce GTX 1050

Reasons to consider the
Nvidia GeForce GTX 1050

Report a correction
Much higher clock speed 1,354 MHz vs 775 MHz Around 75% higher clock speed
Significantly better PassMark score 4,443 vs 638 Around 7x better PassMark score
Much higher effective memory clock speed 7,008 MHz vs 1,800 MHz Around 4x higher effective memory clock speed
Higher memory bandwidth 112.1 GB/s vs 14.4 GB/s More than 7.8x higher memory bandwidth
Significantly higher pixel rate 46.56 GPixel/s vs 6.2 GPixel/s More than 7.5x higher pixel rate
Better floating-point performance 1,862 GFLOPS vs 297.6 GFLOPS More than 6.2x better floating-point performance
Much higher memory clock speed 1,752 MHz vs 900 MHz Around 95% higher memory clock speed
More render output processors 32 vs 8 24 more render output processors
Slightly more memory 2,048 MB vs 1,024 MB 2x more memory
Higher texture rate 58.2 GTexel/s vs 12.4 GTexel/s Around 4.8x higher texture rate
More shading units 640 vs 192 448 more shading units
More texture mapping units 40 vs 16 24 more texture mapping units
Front view of GeForce 810A

Reasons to consider the
Nvidia GeForce 810A

Report a correction
Lower TDP 15W vs 75W 5x lower TDP

Benchmarks Real world tests of GeForce GTX 1050 vs 810A

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the GeForce GTX 1050  vs 810A 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 1050
112.1 GB/s
GeForce 810A
14.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 1050
46.56 GPixel/s
GeForce 810A
6.2 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 1050
58.2 GTexel/s
GeForce 810A
12.4 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 1050
1,862 GFLOPS
GeForce 810A
297.6 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Read more

Comments

comments powered by Disqus