Winner
Nvidia GeForce GTX 1050
GPUBoss recommends the Nvidia GeForce GTX 1050 based on its benchmarks.
See full details | GeForce GTX 1050 vs 930A |
by www.tweaktown.com (Oct, 2016)NVIDIA's impressive Pascal architecture has some nice tricks under its 16nm FinFET hood, but the Twin Frozr VI cooler is 40% quieter than its predecessor (the Twin Frozr V), and it also keeps the card 20% cooler.
by Nick-Farrell (Feb, 2014)This graphics core incorporates several new features that allow it to improve energy efficiency by 40 percent - essentially giving longer battery life for the same performance or improving performance when you really need it," Kolar wrote.
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
6.8 | Overall Score |
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Winner |
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Significantly higher clock speed | 1,354 MHz | vs | 928 MHz | More than 45% higher clock speed | |||
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Much higher effective memory clock speed | 7,008 MHz | vs | 1,800 MHz | Around 4x higher effective memory clock speed | |||
Better PassMark score | 4,443 | vs | 1,152 | More than 3.8x better PassMark score | |||
Higher memory bandwidth | 112.1 GB/s | vs | 14.4 GB/s | More than 7.8x higher memory bandwidth | |||
Higher pixel rate | 46.56 GPixel/s | vs | 7.42 GPixel/s | More than 6.2x higher pixel rate | |||
Significantly higher turbo clock speed | 1,455 MHz | vs | 941 MHz | Around 55% higher turbo clock speed | |||
Better floating-point performance | 1,862 GFLOPS | vs | 712.7 GFLOPS | More than 2.5x better floating-point performance | |||
Much higher memory clock speed | 1,752 MHz | vs | 900 MHz | Around 95% higher memory clock speed | |||
More render output processors | 32 | vs | 8 | 24 more render output processors | |||
Higher texture rate | 58.2 GTexel/s | vs | 22.27 GTexel/s | More than 2.5x higher texture rate | |||
Slightly more shading units | 640 | vs | 384 | 256 more shading units | |||
Slightly more texture mapping units | 40 | vs | 24 | 16 more texture mapping units | |||
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Lower TDP | 33W | vs | 75W | 2.3x lower TDP |