GPUBoss Review Our evaluation of 1050 vs GTS 250M among all GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

7.3

Overall Score

Winner
Nvidia GeForce GTX 1050 

GPUBoss recommends the Nvidia GeForce GTX 1050  based on its .

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VS

Differences What are the advantages of each

Front view of GeForce GTX 1050

Reasons to consider the
Nvidia GeForce GTX 1050

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Much higher clock speed 1,354 MHz vs 500 MHz Around 2.8x higher clock speed
Significantly higher effective memory clock speed 7,008 MHz vs 3,200 MHz Around 2.2x higher effective memory clock speed
Significantly higher pixel rate 46.56 GPixel/s vs 4 GPixel/s Around 11.8x higher pixel rate
Higher memory bandwidth 112.1 GB/s vs 51.2 GB/s Around 2.2x higher memory bandwidth
Better floating-point performance 1,862 GFLOPS vs 240 GFLOPS More than 7.8x better floating-point performance
Much higher memory clock speed 1,752 MHz vs 800 MHz Around 2.2x higher memory clock speed
More render output processors 32 vs 8 24 more render output processors
Slightly more memory 2,048 MB vs 1,024 MB 2x more memory
Higher texture rate 58.2 GTexel/s vs 16 GTexel/s Around 3.8x higher texture rate
More shading units 640 vs 96 544 more shading units
Front view of GeForce GTS 250M

Reasons to consider the
Nvidia GeForce GTS 250M

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Lower TDP 28W vs 75W 2.7x lower TDP

Benchmarks Real world tests of GeForce GTX 1050 vs GTS 250M

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Features Key features of the GeForce GTX 1050  vs GTS 250M 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 1050
112.1 GB/s
GeForce GTS 250M
51.2 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 1050
46.56 GPixel/s
GeForce GTS 250M
4 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 1050
58.2 GTexel/s
GeForce GTS 250M
16 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 1050
1,862 GFLOPS
GeForce GTS 250M
240 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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