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| GeForce GTX 1060 vs G210 |
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Differences What are the advantages of each
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Much better PassMark score | 8,686 | vs | 173 | Around 50.2x better PassMark score | |||
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Much higher clock speed | 1,544 MHz | vs | 550 MHz | More than 2.8x higher clock speed | |||
Much higher effective memory clock speed | 8,008 MHz | vs | 1,008 MHz | Around 8x higher effective memory clock speed | |||
Much higher memory bandwidth | 192.2 GB/s | vs | 8.06 GB/s | More than 23.8x higher memory bandwidth | |||
Much more memory | 6,144 MB | vs | 512 MB | 12x more memory | |||
Much better floating-point performance | 3,953 GFLOPS | vs | 43.2 GFLOPS | More than 91.5x better floating-point performance | |||
Much higher pixel rate | 74.1 GPixel/s | vs | 2.2 GPixel/s | Around 33.8x higher pixel rate | |||
Much higher texture rate | 123.5 GTexel/s | vs | 4.4 GTexel/s | More than 28x higher texture rate | |||
Much higher memory clock speed | 2,002 MHz | vs | 504 MHz | Around 4x higher memory clock speed | |||
Many more render output processors | 48 | vs | 4 | 44 more render output processors | |||
Significantly more shading units | 1,280 | vs | 16 | 1264 more shading units | |||
Significantly more texture mapping units | 80 | vs | 8 | 72 more texture mapping units | |||
Wider memory bus | 192 bit | vs | 64 bit | 3x wider memory bus | |||
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Significantly lower TDP | 31W | vs | 120W | 3.9x lower TDP |
Benchmarks Real world tests of GeForce GTX 1060 vs G210
PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark
GeForce GTX 1060
8,686
GeForce G210
173
Features Key features of the GeForce GTX 1060 vs G210
memory bandwidth Rate at which data can be read from or stored in onboard memory
GeForce GTX 1060
192.2 GB/s
GeForce G210
8.06 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
GeForce GTX 1060
74.1 GPixel/s
GeForce G210
2.2 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
GeForce GTX 1060
123.5 GTexel/s
GeForce G210
4.4 GTexel/s
floating point performance How fast the gpu can crunch numbers
GeForce GTX 1060
3,953 GFLOPS
GeForce G210
43.2 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
GeForce GTX 1060
1,280
GeForce G210
16
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
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