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Differences What are the advantages of each

Front view of GeForce GTX 260

Reasons to consider the
Nvidia GeForce GTX 260

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Higher memory bandwidth 112.9 GB/s vs 9.6 GB/s More than 11.8x higher memory bandwidth
Higher clock speed 518 MHz vs 400 MHz Around 30% higher clock speed
More memory 1,792 MB vs 256 MB 7x more memory
Higher effective memory clock speed 2,016 MHz vs 1,200 MHz Around 70% higher effective memory clock speed
More render output processors 28 vs 4 24 more render output processors
More texture mapping units 64 vs 8 56 more texture mapping units
Higher pixel rate 14.5 GPixel/s vs 1.6 GPixel/s More than 9x higher pixel rate
Higher texture rate 33.15 GTexel/s vs 3.2 GTexel/s More than 10.2x higher texture rate
Higher memory clock speed 1,008 MHz vs 600 MHz Around 70% higher memory clock speed
Wider memory bus 448 bit vs 64 bit 7x wider memory bus
Front view of GeForce 9300M G

Reasons to consider the
Nvidia GeForce 9300M G

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Much lower TDP 13W vs 182W 14x lower TDP

Features Key features of the GeForce GTX 260  vs 9300M G 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 260
112.9 GB/s
GeForce 9300M G
9.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 260
14.5 GPixel/s
GeForce 9300M G
1.6 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 260
33.15 GTexel/s
GeForce 9300M G
3.2 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 260
414.7 GFLOPS
GeForce 9300M G

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Specifications Full list of technical specs


GeForce GTX 260  vs
9300M G 
GPU brand Nvidia Nvidia
GPU name GT200B G86
Market Desktop Laptop
Clock speed 518 MHz 400 MHz
Is dual GPU No No
Reference card Nvidia GeForce GTX 260 576 MHz 896 MB None

raw performance

Shading units 192 16
Texture mapping units 64 8
Render output processors 28 4
Pixel rate 14.5 GPixel/s 1.6 GPixel/s
Texture rate 33.15 GTexel/s 3.2 GTexel/s
Floating-point performance 414.7 GFLOPS 25.6 GFLOPS


GeForce GTX 260  vs
9300M G 
Memory clock speed 1,008 MHz 600 MHz
Effective memory clock speed 2,016 MHz 1,200 MHz
Memory bus 448 bit 64 bit
Memory 1,792 MB 256 MB
Memory type GDDR3 GDDR3
Memory bandwidth 112.9 GB/s 9.6 GB/s

noise and power

TDP 182W 13W


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