GPUBoss Review Our evaluation of 260 vs 9500 among Desktop GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Value

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

No winner declared

Too close to call

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VS

Differences What are the advantages of each

Front view of GeForce GTX 260

Reasons to consider the
Nvidia GeForce GTX 260

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Significantly higher memory bandwidth 112.9 GB/s vs 25.6 GB/s Around 4.5x higher memory bandwidth
Much better cloud gate factor score 13.11 vs 5.31 Around 2.5x better cloud gate factor score
More memory 1,792 MB vs 512 MB 3.5x more memory
Much wider memory bus 448 bit vs 128 bit 3.5x wider memory bus
More render output processors 28 vs 8 20 more render output processors
More texture mapping units 64 vs 16 48 more texture mapping units
Higher effective memory clock speed 2,016 MHz vs 1,600 MHz More than 25% higher effective memory clock speed
Higher texture rate 33.15 GTexel/s vs 8.8 GTexel/s More than 3.8x higher texture rate
Higher pixel rate 14.5 GPixel/s vs 4.4 GPixel/s More than 3.2x higher pixel rate
Higher memory clock speed 1,008 MHz vs 800 MHz More than 25% higher memory clock speed
Front view of GeForce GT 9500

Reasons to consider the
Nvidia GeForce GT 9500

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Significantly lower TDP 50W vs 182W 3.6x lower TDP

Benchmarks Real world tests of GeForce GTX 260 vs GT 9500

Face detection Data courtesy CompuBench

GeForce GTX 260
8.66 mPixels/s
GeForce GT 9500
0.61 mPixels/s

Ocean surface simulation Data courtesy CompuBench

GeForce GTX 260
477.33 frames/s
GeForce GT 9500
56.84 frames/s

Particle simulation Data courtesy CompuBench

GeForce GTX 260
26.34 mInteraction/s
GeForce GT 9500
5.62 mInteraction/s

Cloud Gate Factor Data courtesy FutureMark

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