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Differences What are the advantages of each

Front view of GeForce GTX 480M

Reasons to consider the
Nvidia GeForce GTX 480M

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Much better 3DMark 11 graphics score 15,066.5 vs 888 Around 17x better 3DMark 11 graphics score
Significantly better PassMark score 2,021 vs 650 More than 3x better PassMark score
Better 3DMark vantage graphics score 7,879 vs 3,551 Around 2.2x better 3DMark vantage graphics score
Higher memory bandwidth 76.8 GB/s vs 28.8 GB/s Around 2.8x higher memory bandwidth
More memory 2,048 MB vs 1,024 MB 2x more memory
Significantly more render output processors 32 vs 4 28 more render output processors
Significantly wider memory bus 256 bit vs 128 bit 2x wider memory bus
Slightly higher effective memory clock speed 2,400 MHz vs 1,800 MHz Around 35% higher effective memory clock speed
More texture mapping units 44 vs 16 28 more texture mapping units
Slightly higher pixel rate 9.35 GPixel/s vs 2.69 GPixel/s Around 3.5x higher pixel rate
Better sky diver factor score 168.32 vs 63.09 Around 2.8x better sky diver factor score
More shading units 352 vs 96 256 more shading units
Better PassMark direct compute score 765 vs 337 More than 2.2x better PassMark direct compute score
Front view of GeForce GT 540M

Reasons to consider the
Nvidia GeForce GT 540M

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Much better 3DMark06 score 7,986 vs 2,184.5 Around 3.8x better 3DMark06 score
Higher clock speed 672 MHz vs 425 MHz Around 60% higher clock speed
Higher memory clock speed 900 MHz vs 600 MHz 50% higher memory clock speed
Lower TDP 35W vs 100W 2.9x lower TDP

Benchmarks Real world tests of GeForce GTX 480M vs GT 540M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance

3DMark Vantage Graphics Industry standard benchmark that tests DirectX 10 GPU performance

3DMark06 Industry standard benchmark that tests DirectX 9 GPU performance

Sky Diver Factor Data courtesy FutureMark

PassMark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

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