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Differences What are the advantages of each

Front view of GeForce GTX 560

Reasons to consider the
EVGA GeForce GTX 560

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Much higher effective memory clock speed 4,160 MHz vs 1,010 MHz More than 4x higher effective memory clock speed
Significantly higher clock speed 900 MHz vs 550 MHz Around 65% higher clock speed
Much higher memory bandwidth 133.1 GB/s vs 16.16 GB/s Around 8.2x higher memory bandwidth
Much better cloud gate factor score 16.53 vs 7.76 Around 2.2x better cloud gate factor score
Better floating-point performance 1,209.6 GFLOPS vs 132 GFLOPS Around 9.2x better floating-point performance
Higher texture rate 50.4 GTexel/s vs 13.2 GTexel/s More than 3.8x higher texture rate
Significantly higher memory clock speed 1,040 MHz vs 505 MHz More than 2x higher memory clock speed
More render output processors 32 vs 16 Twice as many render output processors
More texture mapping units 56 vs 24 32 more texture mapping units
More shading units 336 vs 48 288 more shading units
Front view of GeForce 9600 GSO 512

Reasons to consider the
ASUS GeForce 9600 GSO 512

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Lower TDP 90W vs 150W 40% lower TDP

Benchmarks Real world tests of GeForce GTX 560 vs 9600 GSO 512

Cloud Gate Factor Data courtesy FutureMark

Features Key features of the GeForce GTX 560  vs 9600 GSO 512 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 560
133.1 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 560
12.6 GPixel/s
GeForce 9600 GSO 512
8.8 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 560
50.4 GTexel/s
GeForce 9600 GSO 512
13.2 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 560
1,209.6 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes


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