GPUBoss Review Our evaluation of 660 vs 930MX among all GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

6.7

Overall Score

Winner
Nvidia GeForce GTX 660 

GPUBoss recommends the Nvidia GeForce GTX 660  based on its benchmarks and compute performance.

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VS

Differences What are the advantages of each

Front view of GeForce GTX 660

Reasons to consider the
Nvidia GeForce GTX 660

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Better PassMark score 4,121 vs 1,126 Around 3.8x better PassMark score
Significantly higher memory bandwidth 179.2 GB/s vs 16 GB/s Around 11.2x higher memory bandwidth
Significantly higher effective memory clock speed 5,600 MHz vs 2,000 MHz More than 2.8x higher effective memory clock speed
Higher texture rate 79 GTexel/s vs 24.46 GTexel/s Around 3.2x higher texture rate
Better floating-point performance 1,896.2 GFLOPS vs 782.6 GFLOPS Around 2.5x better floating-point performance
More texture mapping units 96 vs 24 72 more texture mapping units
More shading units 1,152 vs 384 Three times as many shading units
More render output processors 32 vs 16 Twice as many render output processors
Higher bioshock infinite framerate 57 vs 14.35 Around 4x higher bioshock infinite framerate
Higher memory clock speed 1,400 MHz vs 1,000 MHz 40% higher memory clock speed
Better PassMark direct compute score 1,948 vs 877 Around 2.2x better PassMark direct compute score
Front view of GeForce 930MX

Reasons to consider the
Nvidia GeForce 930MX

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Higher clock speed 1,019 MHz vs 823 MHz Around 25% higher clock speed
Higher turbo clock speed 1,176 MHz vs 888 MHz More than 30% higher turbo clock speed
Significantly lower TDP 17W vs 130W 7.6x lower TDP

Benchmarks Real world tests of GeForce GTX 660 vs 930MX

Face detection Data courtesy CompuBench

GeForce GTX 660
30.96 mPixels/s
GeForce 930MX
23.56 mPixels/s

Ocean surface simulation Data courtesy CompuBench

GeForce GTX 660
727.04 frames/s
GeForce 930MX
165.34 frames/s

Particle simulation Data courtesy CompuBench

GeForce GTX 660
371.71 mInteraction/s
GeForce 930MX
247.21 mInteraction/s

T-Rex (GFXBench 3.0) Data courtesy CompuBench

GeForce GTX 660
3,342.27
GeForce 930MX
3,362.7

Manhattan (GFXBench 3.0) Data courtesy CompuBench

GeForce GTX 660
3,711.2
GeForce 930MX
3,713.16

Bioshock Infinite

Metro: Last Light

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