GPUBoss Review Our evaluation of 660 vs 650 Ti Boost

Gaming

Real world tests using the latest 3D games

crysis: warhead (2013), Crysis: Warhead (2012), Batman: Arkham City and 3 more

Benchmarks

Synthetic tests to measure overall performance

Passmark and 3DMark Vantage Texture Fill

Compute Performance

General computing tests executed on the GPU

SmallLuxGPU 2.0d4, Civilization 5 Texture Decomposition (2013) and 2 more

Noise and Power

How loud and hot does the card run idle and under load

TDP, Idle Noise Level, Load Noise Level, Idle Power Consumption and 1 more

GPUBoss Score

Gaming, Benchmarks, Compute Performance and Noise and Power

Winner
Nvidia GeForce GTX 660 

GPUBoss recommends the Nvidia GeForce GTX 660  based on its .

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VS

Differences What are the advantages of each

Front view of GeForce GTX 660

Reasons to consider the
Nvidia GeForce GTX 660

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Slightly better 3DMark vantage texture fill score 65.3 vs 53.1 Around 25% better 3DMark vantage texture fill score
Higher batman: arkham city framerate 75 fps vs 48 fps More than 55% higher batman: arkham city framerate
Better civilization 5 texture decomposition (2012) score 186.3 vs 137.1 More than 35% better civilization 5 texture decomposition (2012) score
Better civilization 5 texture decomposition (2013) score 288.9 vs 250.1 More than 15% better civilization 5 texture decomposition (2013) score
Higher civilization 5 framerate 72.2 fps vs 54.1 fps Around 35% higher civilization 5 framerate
Better passmark direct compute score 1,925 vs 1,445 Around 35% better passmark direct compute score
Slightly higher crysis: warhead framerate 39.6 fps vs 34.5 fps Around 15% higher crysis: warhead framerate
Slightly higher battlefield 3 framerate 82.5 fps vs 73.6 fps More than 10% higher battlefield 3 framerate
Front view of GeForce GTX 650 Ti Boost

Reasons to consider the
Generic GeForce GTX 650 Ti Boost

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Higher turbo clock speed 1,072 MHz vs 1,032 MHz Around 5% higher turbo clock speed

Benchmarks Real world tests of GeForce GTX 660 vs 650 Ti Boost

Passmark Industry standard benchmark for overall graphics card performance

3DMark 11, as the name might probably suggest, makes use of the Microsoft DirectX 11 API and puts every feature of it at its disposal to use, creating astonishingly realistic visuals.
GeForce GTX 660 | by techPowerUp! (Sep, 2012)

3DMark Vantage (Texture Fill) Industry standard benchmark that tests DirectX performance

3DMark 11, as the name might suggest, makes use of the Microsoft DirectX 11 API and puts every feature of it to use, creating astonishingly realistic visuals.
GeForce GTX 650 Ti Boost | by techPowerUp! (Mar, 2013)

Crysis: Warhead (2013) 1920x1080 - Enthusiast Quality + 4xAA

The game was by far the most hyped and anticipated game in 2007, and forums were full of "Can my system run Crysis?
GeForce GTX 660 | by techPowerUp! (Sep, 2012)

Batman: Arkham City 1920x1200 - Extreme quality + FXAA-HIGH

Batman: Arkham City uses the same Unreal Engine by Epic as Batman: Arkham Asylum does, but, it has, thanks to the engine's modularity, been overhauled and outfitted with the latest technologies, including a graphics engine that takes advantage of DirectX 11.
GeForce GTX 660 | by techPowerUp! (Sep, 2012)

SmallLux GPU 2.0d4 Measures compute performance using OpenCL to do 3D rendering

Passmark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

Reviews Word on the street

GeForce GTX 660  vs 650 Ti Boost 

9.0
9.6
Gaming noise is much improved too, which should result in a really quiet gaming experience.
GeForce GTX 650 Ti Boost

Comments

Showing 3 comments.
Actually I own to of the evga 650ti boost superclocked editions and run them in sli, and they are absolutely a great performance per price gpu. I built a new intel rig, it being the first pc I have put together in a long time, and I did a nice higher quality build 4670k with 256ssd, 16 gb of ddr3 ram, etc. I originally had this graphics card from my father in laws pc he gave me. It ran everything I played at high settings like a champ never getting to loud and or hot. I upgraded further and then got an ultra wide resolution IPS monitor. I upgraded to sli but before I did I played games on one card at the native res, being to lazy to adjust to normal hd. This card does surprisingly well with hitting high frequency speeds, around 1200 with just the normal fan in the card cooling. I have been very satisfied with this sli set up so far( knock on wood) and it has played everything I have at high to max with no real noticeable micro stuttering except when trying to play max on Battlefield 4 which is just more of the fact that it cannot handle reasonable fps on the setting. I would recommend this card to the budget builder seeing as this has gone down in price since the arrival of the 760, but for anyone wanting more future proof and whom plays more demanding titles...sadly this card will not be enough for that unless in sli. I would recommend something more than a 660 for that just because of how demanding the games that are and will becoming out are.
The 650 Ti Boost is listed as 2GB, yet the linked product is 2GB and discontinued.
I think that the ratio price / performance is better for the GTX 650 Ti Boost: http://www.bitsandchips.it/hardware/9-hardware/2853-geforce-gtx-650-ti-boost-in-prova-con-i-driver-r320
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