GPUBoss Review Our evaluation of 670 vs 650


Real world tests using the latest 3D games

Crysis: Warhead (2012), Batman: Arkham City, Battlefield 3 (2012) and 1 more


Synthetic tests to measure overall performance

Passmark, 3DMark Vantage Texture Fill, 3DMark 11 Graphics and 2 more

Compute Performance

General computing tests executed on the GPU

SmallLuxGPU 2.0d4, Civilization 5 Texture Decomposition (2012) and 2 more

Noise and Power

How loud and hot does the card run idle and under load

TDP, Idle Noise Level, Load Noise Level, Idle Power Consumption and 1 more

GPUBoss Score

Gaming, Benchmarks, Compute Performance and Noise and Power

Nvidia GeForce GTX 670 

GPUBoss recommends the Nvidia GeForce GTX 670  based on its gaming and compute performance.

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Differences What are the advantages of each

Front view of GeForce GTX 670

Reasons to consider the
Nvidia GeForce GTX 670

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Significantly better passmark score 5,384 vs 1,837 Around 3x better passmark score
Significantly better 3DMark vantage graphics score 31,610 vs 11,600 Around 2.8x better 3DMark vantage graphics score
Significantly better 3DMark06 score 29,150 vs 13,180 Around 2.2x better 3DMark06 score
Better 3DMark vantage texture fill score 86 vs 26.4 More than 3.2x better 3DMark vantage texture fill score
Better 3DMark 11 graphics score 9,600 vs 2,870 More than 3.2x better 3DMark 11 graphics score
Higher memory bandwidth 192.3 GB/s vs 80 GB/s Around 2.5x higher memory bandwidth
Better floating-point performance 2,460 GFLOPS vs 812.5 GFLOPS More than 3x better floating-point performance
More memory 2,048 MB vs 1,024 MB 2x more memory
Higher texture rate 102.5 GTexel/s vs 33.9 GTexel/s More than 3x higher texture rate
Higher effective memory clock speed 6,008 MHz vs 5,000 MHz More than 20% higher effective memory clock speed
Higher pixel rate 25.6 GPixel/s vs 8.46 GPixel/s More than 3x higher pixel rate
Much higher battlefield 3 framerate 109.4 fps vs 34 fps Around 3.2x higher battlefield 3 framerate
More texture mapping units 112 vs 32 80 more texture mapping units
Significantly better civilization 5 texture decomposition (2012) score 210.8 vs 100.8 More than 2x better civilization 5 texture decomposition (2012) score
Significantly higher batman: arkham city framerate 97 fps vs 38 fps More than 2.5x higher batman: arkham city framerate
More shading units 1,344 vs 384 960 more shading units
Significantly higher crysis: warhead framerate 50.9 fps vs 17.8 fps More than 2.8x higher crysis: warhead framerate
Significantly higher civilization 5 framerate 88.6 fps vs 34.8 fps More than 2.5x higher civilization 5 framerate
More render output processors 32 vs 16 Twice as many render output processors
Significantly better CLBenchmark raytrace score 151,366 vs 39,594 More than 3.8x better CLBenchmark raytrace score
Better passmark direct compute score 2,551 vs 876 Around 3x better passmark direct compute score
Higher memory clock speed 1,502 MHz vs 1,250 MHz More than 20% higher memory clock speed
Wider memory bus 256 bit vs 128 bit 2x wider memory bus
Better SmallLuxGPU 2.0d4 score 7,000 vs 2,100 More than 3.2x better SmallLuxGPU 2.0d4 score
More SMX units 7 vs 2 5 more SMX units
Slightly quieter idle noise level 42.5 dB vs 43 dB Almost the same
Front view of GeForce GTX 650

Reasons to consider the
Colorful GeForce GTX 650

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Higher clock speed 1,058 MHz vs 915 MHz More than 15% higher clock speed
Significantly more energy-efficient load power consumption 231W vs 330W 30% more energy-efficient load power consumption
Significantly quieter load noise level 43.5 dB vs 51.2 dB More than 15% quieter load noise level
More energy-efficient idle power consumption 104W vs 112W More than 5% more energy-efficient idle power consumption
Lower TDP 65W vs 170W 2.6x lower TDP

Benchmarks Real world tests of GeForce GTX 670 vs 650

Passmark Industry standard benchmark for overall graphics card performance

3DMark Vantage (Texture Fill) Industry standard benchmark that tests DirectX performance

3DMark 11 Graphics Industry standard benchmark that tests DirectX 11 GPU performance

GeForce GTX 670 GeForce GTX 650 @

Batman: Arkham City 1920x1200 - Extreme quality + FXAA-HIGH

SmallLux GPU 2.0d4 Measures compute performance using OpenCL to do 3D rendering

Passmark Direct Compute Measures performance of general-purpose computing using Microsoft DirectCompute

Reviews Word on the street

GeForce GTX 670  vs 650 

While overclocking is probably not what most system builders of small form-factor systems have in mind, I can happily report that overclocking works just as well as on any other "big" GTX 670.
GeForce GTX 670

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