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Differences What are the advantages of each

Front view of GeForce GTX 760 Ti

Reasons to consider the
Nvidia GeForce GTX 760 Ti

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Slightly lower TDP 170W vs 195W Around 15% lower TDP
Front view of GeForce GTX 680

Reasons to consider the
Nvidia GeForce GTX 680

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Higher clock speed 1,006 MHz vs 925 MHz Around 10% higher clock speed
Higher turbo clock speed 1,058 MHz vs 950 MHz More than 10% higher turbo clock speed
Better floating-point performance 3,090 GFLOPS vs 2,486 GFLOPS Around 25% better floating-point performance
Higher texture rate 128.8 GTexel/s vs 103.6 GTexel/s Around 25% higher texture rate
Slightly higher pixel rate 32.2 GPixel/s vs 25.9 GPixel/s Around 25% higher pixel rate

Features Key features of the GeForce GTX 760 Ti  vs 680 

memory bandwidth Rate at which data can be read from or stored in onboard memory

GeForce GTX 760 Ti
192.3 GB/s
GeForce GTX 680
192.3 GB/s
Average performance should be quite close to the GTX 660 Ti, with the GTX 760 possibly taking an edge in higher resolutions due to increased memory bandwidth.
GeForce GTX 760 Ti | by Joel-Hruska (Jun, 2013)

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 760 Ti
25.9 GPixel/s
GeForce GTX 680
32.2 GPixel/s
GK104 has done a fantastic job in every field and market segment that NVIDIA has tossed it into with solid performance and even better performance per watt than the competition.
GeForce GTX 760 Ti | by Ryan-Shrout (Jun, 2013)

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 760 Ti
103.6 GTexel/s
GeForce GTX 680
128.8 GTexel/s
For those games that aren't quite as intensive, when we're floating around the 100 FPS realm, that extra FPS seen comes in handy for people on 120Hz monitors.
GeForce GTX 760 Ti | by Shawn-Baker (Jun, 2013)

floating point performance How fast the gpu can crunch numbers

GeForce GTX 760 Ti
2,486 GFLOPS
GeForce GTX 680
3,090 GFLOPS
What you're going to see in the benchmarks is that some workloads tend to favor shader count, others react to the GPU's clock rate, and a third group enjoys memory bandwidth.
GeForce GTX 760 Ti | by Chris-Angelini (Jun, 2013)

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

So the number of textures a shader can reference is practically unlimited, or 1 million if you want to talk in figures.
GeForce GTX 680 | by techPowerUp! (Mar, 2012)

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

It will feature 1152 CUDA cores, 32 ROPs, and 96 TMUs.
GeForce GTX 760 Ti | by Niels-Broekhuijsen (Jun, 2013)

Specifications Full list of technical specs

gpu

GeForce GTX 760 Ti  vs
680 
GPU brand Nvidia Nvidia
GPU name GK114 GK104
Market Desktop Desktop
Clock speed 925 MHz 1,006 MHz
Turbo clock speed 950 MHz 1,058 MHz
Is dual GPU No No
Reference card None None

raw performance

Shading units 1,344 1,536
Texture mapping units 112 128
Render output processors 32 32
SMX units 7 8
Pixel rate 25.9 GPixel/s 32.2 GPixel/s
Texture rate 103.6 GTexel/s 128.8 GTexel/s
Floating-point performance 2,486 GFLOPS 3,090 GFLOPS

memory

GeForce GTX 760 Ti  vs
680 
Memory clock speed 1,502 MHz 1,502 MHz
Effective memory clock speed 6,008 MHz 6,008 MHz
Memory bus 256 bit 256 bit
Memory 2,048 MB 2,048 MB
Memory type GDDR5 GDDR5
Memory bandwidth 192.3 GB/s 192.3 GB/s

noise and power

TDP 170W 195W

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