Winner
Nvidia GeForce GTX 680M
GPUBoss recommends the Nvidia GeForce GTX 680M based on its gaming, benchmarks and compute performance.
See full details | GeForce GTX 765M vs 680M |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan, Sky Diver Factor and Fire Strike Factor |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more |
Value | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
1.4 | Overall Score |
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Winner |
| ![]() | Nvidia GeForce GTX 680MGPUBoss Winner |
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Much better 3DMark06 score | 19,624 | vs | 5,897.5 | More than 3.2x better 3DMark06 score | |||
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Higher clock speed | 797 MHz | vs | 719 MHz | More than 10% higher clock speed | |||
Higher turbo clock speed | 863 MHz | vs | 719 MHz | More than 20% higher turbo clock speed | |||
Higher memory clock speed | 1,002 MHz | vs | 900 MHz | More than 10% higher memory clock speed | |||
Lower TDP | 75W | vs | 100W | 25% lower TDP | |||
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Much better 3DMark 11 graphics score | 22,760 | vs | 4,021 | Around 5.8x better 3DMark 11 graphics score | |||
Significantly better PassMark score | 3,377 | vs | 1,874 | More than 80% better PassMark score | |||
Better 3DMark vantage graphics score | 20,891 | vs | 13,390 | More than 55% better 3DMark vantage graphics score | |||
More memory | 4,096 MB | vs | 2,048 MB | 2x more memory | |||
Much better T-Rex score | 3,356.7 | vs | 3,343.45 | Almost the same | |||
Much higher diablo III framerate | 157.25 fps | vs | 111.7 fps | More than 40% higher diablo III framerate | |||
Higher memory bandwidth | 115.2 GB/s | vs | 64.1 GB/s | Around 80% higher memory bandwidth | |||
Better floating-point performance | 1,932.7 GFLOPS | vs | 1,224.2 GFLOPS | Around 60% better floating-point performance | |||
Much higher crysis 3 framerate | 21.8 fps | vs | 14.2 fps | Around 55% higher crysis 3 framerate | |||
Higher texture rate | 80.5 GTexel/s | vs | 51 GTexel/s | Around 60% higher texture rate | |||
More texture mapping units | 112 | vs | 64 | 48 more texture mapping units | |||
More render output processors | 32 | vs | 16 | Twice as many render output processors | |||
Significantly wider memory bus | 256 bit | vs | 128 bit | 2x wider memory bus | |||
More shading units | 1,344 | vs | 768 | 576 more shading units | |||
Better face detection score | 28.08 mPixels/s | vs | 8.83 mPixels/s | Around 3.2x better face detection score | |||
Significantly higher BioShock infinite framerate | 45.8 fps | vs | 23.25 fps | More than 95% higher BioShock infinite framerate | |||
Slightly higher pixel rate | 20.13 GPixel/s | vs | 12.75 GPixel/s | Around 60% higher pixel rate | |||
Higher metro: last light framerate | 30.5 | vs | 18.2 | Around 70% higher metro: last light framerate | |||
Better cloud gate factor score | 19.29 | vs | 15.84 | More than 20% better cloud gate factor score | |||
Better PassMark direct compute score | 1,775 | vs | 1,273 | Around 40% better PassMark direct compute score |
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765M vs 860M | ||
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765M vs 850M | ||
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765M vs 750M | ||
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765M vs 770M | ||
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765M vs 760M | ||
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765M vs 960M | ||
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765M vs 660M | ||
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$304 | ||
1060 vs 1050 Ti | ||
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970 vs 960 | ||
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$304 | ||
970 vs 1060 | ||
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960 vs R9 380 | ||
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970 vs R9 390 | ||
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R9 290X vs 970 | ||
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$274 | ||
750 Ti vs 960 | ||