Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!

Differences What are the advantages of each

Front view of GeForce GTX 960

Reasons to consider the
Nvidia GeForce GTX 960

Report a correction
Much higher clock speed 1,127 MHz vs 400 MHz More than 2.8x higher clock speed
Better floating-point performance 2,308.1 GFLOPS vs 25.6 GFLOPS Around 90.2x better floating-point performance
Higher pixel rate 36.1 GPixel/s vs 1.6 GPixel/s More than 22.5x higher pixel rate
Higher texture rate 72.1 GTexel/s vs 3.2 GTexel/s More than 22.5x higher texture rate
Significantly more render output processors 32 vs 4 28 more render output processors
More shading units 1,024 vs 16 1008 more shading units
More texture mapping units 64 vs 8 56 more texture mapping units
Front view of GeForce 8200M G mGPU Intel

Reasons to consider the
Intel GeForce 8200M G mGPU Intel

Report a correction
Significantly lower TDP 12W vs 120W 10x lower TDP

Features Key features of the GeForce GTX 960  vs 8200M G mGPU Intel 

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 960
36.1 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 960
72.1 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 960
2,308.1 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

Specifications Full list of technical specs


GeForce GTX 960  vs
8200M G mGPU Intel 
GPU brand Nvidia Nvidia
GPU name GM206 MCP79
Clock speed 1,127 MHz 400 MHz
Is dual GPU No No
Reference card None None

noise and power

TDP 120W 12W

raw performance

GeForce GTX 960  vs
8200M G mGPU Intel 
Shading units 1,024 16
Texture mapping units 64 8
Render output processors 32 4
Pixel rate 36.1 GPixel/s 1.6 GPixel/s
Texture rate 72.1 GTexel/s 3.2 GTexel/s
Floating-point performance 2,308.1 GFLOPS 25.6 GFLOPS


comments powered by Disqus