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| GeForce GTX 965M vs 1050 Mobile |
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Differences What are the advantages of each
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More shading units | 1,024 | vs | 640 | 384 more shading units | |||
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More texture mapping units | 64 | vs | 40 | 24 more texture mapping units | |||
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Significantly higher clock speed | 1,354 MHz | vs | 935 MHz | Around 45% higher clock speed | |||
Much higher turbo clock speed | 1,493 MHz | vs | 550 MHz | Around 2.8x higher turbo clock speed | |||
Higher effective memory clock speed | 7,008 MHz | vs | 5,012 MHz | Around 40% higher effective memory clock speed | |||
Higher memory bandwidth | 112.1 GB/s | vs | 80.2 GB/s | Around 40% higher memory bandwidth | |||
Higher pixel rate | 43.3 GPixel/s | vs | 29.92 GPixel/s | Around 45% higher pixel rate | |||
Significantly higher memory clock speed | 1,752 MHz | vs | 1,253 MHz | Around 40% higher memory clock speed |
Features Key features of the GeForce GTX 965M vs 1050 Mobile
memory bandwidth Rate at which data can be read from or stored in onboard memory
GeForce GTX 965M
80.2 GB/s
GeForce GTX 1050 Mobile
112.1 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
GeForce GTX 965M
29.92 GPixel/s
GeForce GTX 1050 Mobile
43.3 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
GeForce GTX 965M
59.8 GTexel/s
GeForce GTX 1050 Mobile
54.2 GTexel/s
floating point performance How fast the gpu can crunch numbers
GeForce GTX 965M
1,914.9 GFLOPS
GeForce GTX 1050 Mobile
1,733.1 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
GeForce GTX 965M
1,024
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu | GeForce GTX 965M | vs | 1050 Mobile |
---|---|---|---|
GPU brand | Nvidia | Nvidia | |
GPU name | GM204 | GP106 | |
Clock speed | 935 MHz | 1,354 MHz | |
Turbo clock speed | 550 MHz | 1,493 MHz | |
Is dual GPU | No | No | |
Reference card | None | None | |
raw performance | |||
Shading units | 1,024 | 640 | |
Texture mapping units | 64 | 40 | |
Render output processors | 32 | 32 | |
Pixel rate | 29.92 GPixel/s | 43.3 GPixel/s | |
Texture rate | 59.8 GTexel/s | 54.2 GTexel/s | |
Floating-point performance | 1,914.9 GFLOPS | 1,733.1 GFLOPS |
memory | GeForce GTX 965M | vs | 1050 Mobile |
---|---|---|---|
Memory clock speed | 1,253 MHz | 1,752 MHz | |
Effective memory clock speed | 5,012 MHz | 7,008 MHz | |
Memory bus | 128 bit | 128 bit | |
Memory | 4,096 MB | 4,096 MB | |
Memory type | GDDR5 | GDDR5 | |
Memory bandwidth | 80.2 GB/s | 112.1 GB/s |
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