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Differences What are the advantages of each

Front view of GeForce GTX 970

Reasons to consider the
Nvidia GeForce GTX 970

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Much higher effective memory clock speed 7,012 MHz vs 2,100 MHz More than 3.2x higher effective memory clock speed
Significantly higher clock speed 1,050 MHz vs 650 MHz More than 60% higher clock speed
Significantly higher memory bandwidth 224.4 GB/s vs 117.6 GB/s More than 90% higher memory bandwidth
Significantly more memory 4,096 MB vs 896 MB More than 4.5x more memory
Significantly better floating-point performance 3,494 GFLOPS vs 604.8 GFLOPS More than 5.8x better floating-point performance
Significantly higher pixel rate 58.8 GPixel/s vs 18.2 GPixel/s Around 3.2x higher pixel rate
Higher texture rate 109.2 GTexel/s vs 46.8 GTexel/s More than 2.2x higher texture rate
Significantly more shading units 1,664 vs 216 1448 more shading units
Significantly more render output processors 56 vs 28 Twice as many render output processors
Much higher memory clock speed 1,753 MHz vs 1,050 MHz More than 65% higher memory clock speed
More texture mapping units 104 vs 72 32 more texture mapping units
Lower TDP 148W vs 171W Around 15% lower TDP
Front view of GeForce GTX 260 Core 216

Reasons to consider the
ZOTAC GeForce GTX 260 Core 216

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Significantly wider memory bus 448 bit vs 256 bit 75% wider memory bus

Features Key features of the GeForce GTX 970  vs 260 Core 216 

memory bandwidth Rate at which data can be read from or stored in onboard memory

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 970
58.8 GPixel/s
GeForce GTX 260 Core 216
18.2 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

GeForce GTX 970
109.2 GTexel/s
GeForce GTX 260 Core 216
46.8 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 970
3,494 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Specifications Full list of technical specs


GeForce GTX 970  vs
260 Core 216 
GPU brand Nvidia Nvidia
GPU name GM204 GT200 B3
Market Desktop Desktop
Clock speed 1,050 MHz 650 MHz
Is dual GPU No No
Reference card None Nvidia GeForce GTX 260 Core 216 Rev. 2 576 MHz 896 MB

raw performance

Shading units 1,664 216
Texture mapping units 104 72
Render output processors 56 28
Pixel rate 58.8 GPixel/s 18.2 GPixel/s
Texture rate 109.2 GTexel/s 46.8 GTexel/s
Floating-point performance 3,494 GFLOPS 604.8 GFLOPS


GeForce GTX 970  vs
260 Core 216 
Memory clock speed 1,753 MHz 1,050 MHz
Effective memory clock speed 7,012 MHz 2,100 MHz
Memory bus 256 bit 448 bit
Memory 4,096 MB 896 MB
Memory type GDDR5 GDDR3
Memory bandwidth 224.4 GB/s 117.6 GB/s

noise and power

TDP 148W 171W


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