Winner
Nvidia GeForce GTX 980
GPUBoss recommends the Nvidia GeForce GTX 980 based on its noise and power.
See full details | GeForce GTX 980 vs 690 |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more |
Value | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
8.2 | Overall Score |
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Winner |
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Higher clock speed | 1,127 MHz | vs | 915 MHz | Around 25% higher clock speed | |||
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Higher effective memory clock speed | 7,012 MHz | vs | 6,008 MHz | More than 15% higher effective memory clock speed | |||
Better 3DMark vantage graphics score | 44,693 | vs | 41,180 | Around 10% better 3DMark vantage graphics score | |||
Higher pixel rate | 77.82 GPixel/s | vs | 58.56 GPixel/s | Around 35% higher pixel rate | |||
Higher turbo clock speed | 1,216 MHz | vs | 1,019 MHz | Around 20% higher turbo clock speed | |||
Higher memory clock speed | 1,753 MHz | vs | 1,502 MHz | More than 15% higher memory clock speed | |||
Slightly better fire strike factor score | 76.57 | vs | 71.92 | More than 5% better fire strike factor score | |||
Much lower TDP | 165W | vs | 300W | 45% lower TDP | |||
Higher crysis 3 framerate | 58.3 | vs | 53 | Around 10% higher crysis 3 framerate | |||
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Is dual GPU | Yes | vs | No | About half of graphics cards are dual GPU | |||
Much better 3DMark06 score | 30,360 | vs | 17,512 | Around 75% better 3DMark06 score | |||
Much higher memory bandwidth | 384.6 GB/s | vs | 224.4 GB/s | More than 70% higher memory bandwidth | |||
Many more texture mapping units | 256 | vs | 128 | Twice as many texture mapping units | |||
Significantly higher texture rate | 234.2 GTexel/s | vs | 155.6 GTexel/s | More than 50% higher texture rate | |||
Significantly more shading units | 3,072 | vs | 2,048 | 1024 more shading units | |||
Better floating-point performance | 5,621.8 GFLOPS | vs | 4,981 GFLOPS | Around 15% better floating-point performance | |||
Much wider memory bus | 512 bit | vs | 256 bit | 2x wider memory bus |
GeForce GTX 980 | vs | 690 | ||
![]() | 9.7 | 9.5 |
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