Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!
VS

Differences What are the advantages of each

Front view of Mobility Radeon HD 4570

Reasons to consider the
ATi Mobility Radeon HD 4570

Report a correction

GPUBoss is not aware of any important advantages of the ATi Mobility Radeon HD 4570 vs the Nvidia GeForce 920M.

Front view of GeForce 920M

Reasons to consider the
Nvidia GeForce 920M

Report a correction
Significantly higher clock speed 954 MHz vs 680 MHz More than 40% higher clock speed
Better PassMark score 711 vs 200 More than 3.5x better PassMark score
More memory 2,048 MB vs 512 MB 4x more memory
Better floating-point performance 732.7 GFLOPS vs 108.8 GFLOPS Around 6.8x better floating-point performance
Higher texture rate 30.53 GTexel/s vs 5.44 GTexel/s More than 5.5x higher texture rate
More render output processors 16 vs 4 12 more render output processors
More texture mapping units 32 vs 8 24 more texture mapping units
More shading units 384 vs 80 304 more shading units
Higher memory clock speed 900 MHz vs 800 MHz Around 15% higher memory clock speed

Benchmarks Real world tests of Mobility Radeon HD 4570 vs GeForce 920M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the Mobility Radeon HD 4570  vs GeForce 920M 

memory bandwidth Rate at which data can be read from or stored in onboard memory

pixel rate Number of pixels a graphics card can render to the screen every second

Mobility Radeon HD 4570
2.72 GPixel/s
GeForce 920M
7.63 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Mobility Radeon HD 4570
5.44 GTexel/s
GeForce 920M
30.53 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce 920M
732.7 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Comments

comments powered by Disqus