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Differences What are the advantages of each

Front view of Mobility Radeon HD 560v

Reasons to consider the
ATi Mobility Radeon HD 560v

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Lower TDP 15W vs 75W 5x lower TDP
Front view of GeForce GTX 960M

Reasons to consider the
Nvidia GeForce GTX 960M

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Much higher clock speed 1,097 MHz vs 550 MHz Around 2x higher clock speed
Significantly higher effective memory clock speed 5,012 MHz vs 1,600 MHz Around 3.2x higher effective memory clock speed
Better PassMark score 2,043 vs 321 More than 6.2x better PassMark score
Higher memory bandwidth 80.2 GB/s vs 25.6 GB/s Around 3.2x higher memory bandwidth
Better floating-point performance 1,404.2 GFLOPS vs 352 GFLOPS Around 4x better floating-point performance
More memory 2,048 MB vs 1,024 MB 2x more memory
Higher pixel rate 17.55 GPixel/s vs 4.4 GPixel/s Around 4x higher pixel rate
Higher texture rate 43.9 GTexel/s vs 17.6 GTexel/s Around 2.5x higher texture rate
Significantly higher memory clock speed 1,253 MHz vs 800 MHz More than 55% higher memory clock speed
More shading units 640 vs 320 Twice as many shading units
More render output processors 16 vs 8 Twice as many render output processors

Benchmarks Real world tests of Mobility Radeon HD 560v vs GeForce GTX 960M

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the Mobility Radeon HD 560v  vs GeForce GTX 960M 

memory bandwidth Rate at which data can be read from or stored in onboard memory

pixel rate Number of pixels a graphics card can render to the screen every second

GeForce GTX 960M
17.55 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Mobility Radeon HD 560v
17.6 GTexel/s
GeForce GTX 960M
43.9 GTexel/s

floating point performance How fast the gpu can crunch numbers

GeForce GTX 960M
1,404.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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