Winner
ATi Mobility Radeon HD 5870
GPUBoss recommends the ATi Mobility Radeon HD 5870 based on its benchmarks and compute performance.
See full details | Mobility Radeon HD 5870 vs GeForce GTX 460M |
Gaming | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more |
Graphics | |
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T-Rex, Manhattan, Sky Diver Factor and Fire Strike Factor |
Computing | |
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Face Detection, Ocean Surface Simulation and 3 more |
Performance per Watt | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more |
Value | |
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Battlefield 3, Battlefield 4, Bioshock Infinite and 31 more |
Noise and Power | |
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TDP, Idle Power Consumption, Load Power Consumption and 2 more |
1.8 | Overall Score |
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Winner |
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Significantly better 3DMark 11 graphics score | 12,830.5 | vs | 1,623 | Around 8x better 3DMark 11 graphics score | |||
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Higher effective memory clock speed | 4,000 MHz | vs | 2,500 MHz | 60% higher effective memory clock speed | |||
Significantly better manhattan score | 3,719.68 | vs | 2,688.05 | Around 40% better manhattan score | |||
Better floating-point performance | 1,120 GFLOPS | vs | 518.4 GFLOPS | Around 2.2x better floating-point performance | |||
More shading units | 800 | vs | 192 | 608 more shading units | |||
Significantly higher memory clock speed | 1,000 MHz | vs | 625 MHz | 60% higher memory clock speed | |||
Better ocean surface simulation score | 585.97 frames/s | vs | 391.55 frames/s | Around 50% better ocean surface simulation score | |||
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More render output processors | 24 | vs | 16 | 8 more render output processors | |||
Wider memory bus | 192 bit | vs | 128 bit | 50% wider memory bus |