Cast your vote Do you agree or disagree with GPUBoss?

Thanks for adding your opinion. Follow us on Facebook to stay up to date with the latest news!
VS

Differences What are the advantages of each

Front view of Radeon HD 3690

Reasons to consider the
ATi Radeon HD 3690

Report a correction
Lower TDP 75W vs 120W Around 40% lower TDP
Front view of GeForce GTX 960

Reasons to consider the
Nvidia GeForce GTX 960

Report a correction
Much higher effective memory clock speed 7,012 MHz vs 1,660 MHz Around 4.2x higher effective memory clock speed
Significantly higher clock speed 1,127 MHz vs 670 MHz Around 70% higher clock speed
Significantly higher memory bandwidth 112.2 GB/s vs 26.56 GB/s Around 4.2x higher memory bandwidth
Better floating-point performance 2,308.1 GFLOPS vs 428.8 GFLOPS Around 5.5x better floating-point performance
More memory 2,048 MB vs 256 MB 8x more memory
Higher texture rate 72.1 GTexel/s vs 10.72 GTexel/s Around 6.8x higher texture rate
Higher pixel rate 36.1 GPixel/s vs 10.72 GPixel/s More than 3.2x higher pixel rate
Much higher memory clock speed 1,753 MHz vs 830 MHz More than 2x higher memory clock speed
More texture mapping units 64 vs 16 48 more texture mapping units
More shading units 1,024 vs 320 704 more shading units
More render output processors 32 vs 16 Twice as many render output processors

Features Key features of the Radeon HD 3690  vs GeForce GTX 960 

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon HD 3690
26.56 GB/s
GeForce GTX 960
112.2 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 3690
10.72 GPixel/s
GeForce GTX 960
36.1 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 3690
10.72 GTexel/s
GeForce GTX 960
72.1 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 3690
428.8 GFLOPS
GeForce GTX 960
2,308.1 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

Specifications Full list of technical specs

gpu

Radeon HD 3690  vs
GeForce GTX 960 
GPU brand ATI Nvidia
GPU name RV670 GM206
Market Desktop Desktop
Clock speed 670 MHz 1,127 MHz
Is dual GPU No No
Reference card None None

raw performance

Shading units 320 1,024
Texture mapping units 16 64
Render output processors 16 32
Pixel rate 10.72 GPixel/s 36.1 GPixel/s
Texture rate 10.72 GTexel/s 72.1 GTexel/s
Floating-point performance 428.8 GFLOPS 2,308.1 GFLOPS

memory

Radeon HD 3690  vs
GeForce GTX 960 
Memory clock speed 830 MHz 1,753 MHz
Effective memory clock speed 1,660 MHz 7,012 MHz
Memory bus 128 bit 128 bit
Memory 256 MB 2,048 MB
Memory type GDDR3 GDDR5
Memory bandwidth 26.56 GB/s 112.2 GB/s

noise and power

TDP 75W 120W

Read more

Comments

comments powered by Disqus