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Differences What are the advantages of each

Front view of Radeon HD 4810

Reasons to consider the
ATi Radeon HD 4810

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Slightly lower TDP 95W vs 110W Around 15% lower TDP
Front view of GeForce GTX 650 Ti

Reasons to consider the
Axigon GeForce GTX 650 Ti

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Significantly higher clock speed 1,006 MHz vs 625 MHz More than 60% higher clock speed
Significantly higher effective memory clock speed 5,400 MHz vs 3,600 MHz 50% higher effective memory clock speed
Higher memory bandwidth 86.4 GB/s vs 57.6 GB/s More than 50% higher memory bandwidth
Higher texture rate 64.4 GTexel/s vs 20 GTexel/s Around 3.2x higher texture rate
Better floating-point performance 1,545.2 GFLOPS vs 800 GFLOPS Around 95% better floating-point performance
Higher pixel rate 16.1 GPixel/s vs 5 GPixel/s Around 3.2x higher pixel rate
Significantly higher memory clock speed 1,350 MHz vs 900 MHz 50% higher memory clock speed
More texture mapping units 64 vs 32 Twice as many texture mapping units
Better cloud gate factor score 15.37 vs 12.73 More than 20% better cloud gate factor score
More render output processors 16 vs 8 Twice as many render output processors

Benchmarks Real world tests of Radeon HD 4810 vs GeForce GTX 650 Ti

Cloud Gate Factor Data courtesy FutureMark

Features Key features of the Radeon HD 4810  vs GeForce GTX 650 Ti 

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon HD 4810
57.6 GB/s
GeForce GTX 650 Ti
86.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 4810
5 GPixel/s
GeForce GTX 650 Ti
16.1 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 4810
20 GTexel/s
GeForce GTX 650 Ti
64.4 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 4810
800 GFLOPS
GeForce GTX 650 Ti
1,545.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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