GPUBoss Review Our evaluation of 4850 vs 630 among Desktop GPUs


Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more


T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more


Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more


Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

No winner declared

Too close to call

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Differences What are the advantages of each

Front view of Radeon HD 4850

Reasons to consider the
ATi Radeon HD 4850

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Better floating-point performance 1,000 GFLOPS vs 311.04 GFLOPS Around 3.2x better floating-point performance
More shading units 800 vs 96 704 more shading units
More render output processors 16 vs 4 12 more render output processors
Wider memory bus 256 bit vs 128 bit 2x wider memory bus
More texture mapping units 40 vs 16 24 more texture mapping units
Slightly higher pixel rate 10 GPixel/s vs 3.24 GPixel/s More than 3x higher pixel rate
Higher memory clock speed 993 MHz vs 800 MHz Around 25% higher memory clock speed
Better sky diver factor score 124.95 vs 100.02 Around 25% better sky diver factor score
Front view of GeForce GT 630

Reasons to consider the
EVGA GeForce GT 630

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Higher clock speed 810 MHz vs 625 MHz Around 30% higher clock speed
Higher effective memory clock speed 3,200 MHz vs 1,986 MHz More than 60% higher effective memory clock speed
Lower TDP 65W vs 110W More than 40% lower TDP

Benchmarks Real world tests of Radeon HD 4850 vs GeForce GT 630

Fire Strike Factor Data courtesy FutureMark

Sky Diver Factor Data courtesy FutureMark

Cloud Gate Factor Data courtesy FutureMark

Battlefield 3

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