GPUBoss Review Our evaluation of 5450 vs 9600M GS among all GPUs

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan, Cloud Gate Factor, Sky Diver Factor and 1 more

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 32 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

6.5

Overall Score

Winner
ATi Radeon HD 5450 

GPUBoss recommends the ATi Radeon HD 5450  based on its .

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VS

Differences What are the advantages of each

Front view of Radeon HD 5450

Reasons to consider the
ATi Radeon HD 5450

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Higher clock speed 650 MHz vs 430 MHz More than 50% higher clock speed
Better T-Rex score 2,757.95 vs 2,223.4 Around 25% better T-Rex score
Front view of GeForce 9600M GS

Reasons to consider the
Nvidia GeForce 9600M GS

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Higher effective memory clock speed 1,600 MHz vs 800 MHz 2x higher effective memory clock speed
Slightly higher memory bandwidth 25.6 GB/s vs 6.4 GB/s More than 4x higher memory bandwidth
Higher memory clock speed 800 MHz vs 400 MHz 2x higher memory clock speed

Benchmarks Real world tests of Radeon HD 5450 vs GeForce 9600M GS

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Radeon HD 5450
2,757.95

Features Key features of the Radeon HD 5450  vs GeForce 9600M GS 

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon HD 5450
6.4 GB/s
GeForce 9600M GS
25.6 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 5450
2.6 GPixel/s
GeForce 9600M GS
3.44 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 5450
5.2 GTexel/s
GeForce 9600M GS
6.88 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 5450
104 GFLOPS
GeForce 9600M GS
68.8 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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