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Differences What are the advantages of each

Front view of Radeon HD 6530D IGP

Reasons to consider the
IGP Radeon HD 6530D IGP

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Slightly more shading units 320 vs 96 224 more shading units
Slightly more render output processors 8 vs 4 Twice as many render output processors
Front view of GeForce GT 630

Reasons to consider the
EVGA GeForce GT 630

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Significantly higher clock speed 810 MHz vs 443 MHz Around 85% higher clock speed

Features Key features of the Radeon HD 6530D IGP  vs GeForce GT 630 

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 6530D IGP
3.54 GPixel/s
GeForce GT 630
3.24 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 6530D IGP
7.09 GTexel/s
GeForce GT 630
12.96 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 6530D IGP
283.5 GFLOPS
GeForce GT 630
311.04 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

Specifications Full list of technical specs


Radeon HD 6530D IGP  vs
GeForce GT 630 
GPU brand AMD Nvidia
GPU name BeaverCreek GF108
Clock speed 443 MHz 810 MHz
Is dual GPU No No
Reference card None Nvidia GeForce GT 630 810 MHz 1 GB

noise and power

TDP 65W 65W

raw performance

Radeon HD 6530D IGP  vs
GeForce GT 630 
Shading units 320 96
Texture mapping units 16 16
Render output processors 8 4
Pixel rate 3.54 GPixel/s 3.24 GPixel/s
Texture rate 7.09 GTexel/s 12.96 GTexel/s
Floating-point performance 283.5 GFLOPS 311.04 GFLOPS


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