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Differences What are the advantages of each

Front view of Radeon HD 6530D IGP

Reasons to consider the
IGP Radeon HD 6530D IGP

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GPUBoss is not aware of any important advantages of the IGP Radeon HD 6530D IGP vs the Nvidia GeForce GTX 750 Ti.

Front view of GeForce GTX 750 Ti

Reasons to consider the
Nvidia GeForce GTX 750 Ti

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Much higher clock speed 1,020 MHz vs 443 MHz More than 2.2x higher clock speed
Higher texture rate 82.64 GTexel/s vs 7.09 GTexel/s Around 11.8x higher texture rate
Better floating-point performance 1,728 GFLOPS vs 283.5 GFLOPS More than 6x better floating-point performance
Higher pixel rate 16.32 GPixel/s vs 3.54 GPixel/s More than 4.5x higher pixel rate
More texture mapping units 40 vs 16 24 more texture mapping units
More render output processors 16 vs 8 Twice as many render output processors
More shading units 640 vs 320 Twice as many shading units

Features Key features of the Radeon HD 6530D IGP  vs GeForce GTX 750 Ti 

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 6530D IGP
3.54 GPixel/s
GeForce GTX 750 Ti
16.32 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 6530D IGP
7.09 GTexel/s
GeForce GTX 750 Ti
82.64 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 6530D IGP
283.5 GFLOPS
GeForce GTX 750 Ti
1,728 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

Specifications Full list of technical specs


Radeon HD 6530D IGP  vs
GeForce GTX 750 Ti 
GPU brand AMD Nvidia
GPU name BeaverCreek GM107
Clock speed 443 MHz 1,020 MHz
Is dual GPU No No
Reference card None Nvidia GeForce GTX 750 Ti 1 GHz 2 GB

noise and power

TDP 65W 60W

raw performance

Radeon HD 6530D IGP  vs
GeForce GTX 750 Ti 
Shading units 320 640
Texture mapping units 16 40
Render output processors 8 16
Pixel rate 3.54 GPixel/s 16.32 GPixel/s
Texture rate 7.09 GTexel/s 82.64 GTexel/s
Floating-point performance 283.5 GFLOPS 1,728 GFLOPS


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