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Differences What are the advantages of each

Front view of Radeon HD 6750

Reasons to consider the
AMD Radeon HD 6750

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Significantly higher effective memory clock speed 4,600 MHz vs 800 MHz 5.8x higher effective memory clock speed
Higher clock speed 700 MHz vs 500 MHz 40% higher clock speed
Better PassMark score 1,298 vs 92 More than 14x better PassMark score
Higher memory bandwidth 73.6 GB/s vs 6.4 GB/s Around 11.5x higher memory bandwidth
Better floating-point performance 1,008 GFLOPS vs 40 GFLOPS Around 25.2x better floating-point performance
Significantly higher memory clock speed 1,150 MHz vs 400 MHz Around 3x higher memory clock speed
More shading units 720 vs 40 680 more shading units
Higher pixel rate 11.2 GPixel/s vs 2 GPixel/s More than 5.5x higher pixel rate
More render output processors 16 vs 4 12 more render output processors
Slightly higher texture rate 25.2 GTexel/s vs 2 GTexel/s More than 12.5x higher texture rate
More texture mapping units 36 vs 4 32 more texture mapping units
More compute units 9 vs 2 7 more compute units
Front view of Mobility Radeon HD 3450

Reasons to consider the
ATi Mobility Radeon HD 3450

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GPUBoss is not aware of any important advantages of the ATi Mobility Radeon HD 3450 vs the AMD Radeon HD 6750.

Benchmarks Real world tests of Radeon HD 6750 vs Mobility Radeon HD 3450

PassMark Industry standard benchmark for overall graphics card performanceData courtesy Passmark

Features Key features of the Radeon HD 6750  vs Mobility Radeon HD 3450 

memory bandwidth Rate at which data can be read from or stored in onboard memory

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 6750
11.2 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 6750
25.2 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 6750
1,008 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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