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| Radeon HD 6870 1600SP vs GeForce GT 1030 |
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Differences What are the advantages of each
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Higher memory bandwidth | 134.4 GB/s | vs | 48.06 GB/s | More than 2.8x higher memory bandwidth | |||
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Better floating-point performance | 2,880 GFLOPS | vs | 1,127 GFLOPS | More than 2.5x better floating-point performance | |||
More shading units | 1,600 | vs | 384 | 1216 more shading units | |||
Higher pixel rate | 28.8 GPixel/s | vs | 11.74 GPixel/s | Around 2.5x higher pixel rate | |||
More render output processors | 32 | vs | 8 | 24 more render output processors | |||
More texture mapping units | 80 | vs | 24 | 56 more texture mapping units | |||
Higher texture rate | 72 GTexel/s | vs | 35.23 GTexel/s | More than 2x higher texture rate | |||
Wider memory bus | 256 bit | vs | 64 bit | 4x wider memory bus | |||
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Significantly higher clock speed | 1,227 MHz | vs | 900 MHz | More than 35% higher clock speed | |||
Higher effective memory clock speed | 6,008 MHz | vs | 4,200 MHz | Around 45% higher effective memory clock speed | |||
Slightly more memory | 2,048 MB | vs | 1,024 MB | 2x more memory | |||
Higher memory clock speed | 1,502 MHz | vs | 1,050 MHz | Around 45% higher memory clock speed | |||
Significantly lower TDP | 30W | vs | 175W | 5.8x lower TDP |
Features Key features of the Radeon HD 6870 1600SP vs GeForce GT 1030
memory bandwidth Rate at which data can be read from or stored in onboard memory
Radeon HD 6870 1600SP
134.4 GB/s
GeForce GT 1030
48.06 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
Radeon HD 6870 1600SP
28.8 GPixel/s
GeForce GT 1030
11.74 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
Radeon HD 6870 1600SP
72 GTexel/s
GeForce GT 1030
35.23 GTexel/s
floating point performance How fast the gpu can crunch numbers
Radeon HD 6870 1600SP
2,880 GFLOPS
GeForce GT 1030
1,127 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
Radeon HD 6870 1600SP
1,600
GeForce GT 1030
384
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
Specifications Full list of technical specs
gpu | Radeon HD 6870 1600SP | vs | GeForce GT 1030 |
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GPU brand | AMD | Nvidia | |
GPU name | Cypress | GP108 | |
Clock speed | 900 MHz | 1,227 MHz | |
Is dual GPU | No | No | |
Reference card | AMD Radeon HD 6870 1600SP Edition 850 MHz 1 GB | None | |
raw performance | |||
Shading units | 1,600 | 384 | |
Texture mapping units | 80 | 24 | |
Render output processors | 32 | 8 | |
Pixel rate | 28.8 GPixel/s | 11.74 GPixel/s | |
Texture rate | 72 GTexel/s | 35.23 GTexel/s | |
Floating-point performance | 2,880 GFLOPS | 1,127 GFLOPS |
memory | Radeon HD 6870 1600SP | vs | GeForce GT 1030 |
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Memory clock speed | 1,050 MHz | 1,502 MHz | |
Effective memory clock speed | 4,200 MHz | 6,008 MHz | |
Memory bus | 256 bit | 64 bit | |
Memory | 1,024 MB | 2,048 MB | |
Memory type | GDDR5 | GDDR5 | |
Memory bandwidth | 134.4 GB/s | 48.06 GB/s | |
noise and power | |||
TDP | 175W | 30W |