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| Radeon HD 8470D IGP vs GeForce GTX 550 Ti |
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Cast your vote Do you agree or disagree with GPUBoss?
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Differences What are the advantages of each
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Lower TDP | 65W | vs | 116W | Around 45% lower TDP | |||
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Higher clock speed | 900 MHz | vs | 800 MHz | Around 15% higher clock speed | |||
More render output processors | 24 | vs | 4 | 20 more render output processors | |||
More texture mapping units | 32 | vs | 12 | 20 more texture mapping units |
Features Key features of the Radeon HD 8470D IGP vs GeForce GTX 550 Ti
pixel rate Number of pixels a graphics card can render to the screen every second
Radeon HD 8470D IGP
3.2 GPixel/s
GeForce GTX 550 Ti
7.2 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
Radeon HD 8470D IGP
9.6 GTexel/s
GeForce GTX 550 Ti
28.8 GTexel/s
floating point performance How fast the gpu can crunch numbers
Radeon HD 8470D IGP
307.2 GFLOPS
GeForce GTX 550 Ti
691.2 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
render output processors GPU commponents responsible for transform pixels as they flow between memory buffers
Specifications Full list of technical specs
gpu | Radeon HD 8470D IGP | vs | GeForce GTX 550 Ti |
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GPU brand | AMD | Nvidia | |
GPU name | Scrapper | GF116 | |
Clock speed | 800 MHz | 900 MHz | |
Is dual GPU | No | No | |
Reference card | None | None | |
noise and power | |||
TDP | 65W | 116W |
raw performance | Radeon HD 8470D IGP | vs | GeForce GTX 550 Ti |
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Shading units | 192 | 192 | |
Texture mapping units | 12 | 32 | |
Render output processors | 4 | 24 | |
Pixel rate | 3.2 GPixel/s | 7.2 GPixel/s | |
Texture rate | 9.6 GTexel/s | 28.8 GTexel/s | |
Floating-point performance | 307.2 GFLOPS | 691.2 GFLOPS |