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Differences What are the advantages of each

Front view of Radeon HD 8570D IGP

Reasons to consider the
IGP Radeon HD 8570D IGP

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Lower TDP 65W vs 120W More than 45% lower TDP
Front view of GeForce GTX 960

Reasons to consider the
Nvidia GeForce GTX 960

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Significantly higher clock speed 1,127 MHz vs 800 MHz More than 40% higher clock speed
Better floating-point performance 2,308.1 GFLOPS vs 409.6 GFLOPS Around 5.8x better floating-point performance
Higher pixel rate 36.1 GPixel/s vs 6.4 GPixel/s Around 5.8x higher pixel rate
Higher texture rate 72.1 GTexel/s vs 12.8 GTexel/s Around 5.8x higher texture rate
Higher turbo clock speed 1,178 MHz vs 868 MHz More than 35% higher turbo clock speed
More render output processors 32 vs 8 24 more render output processors
More shading units 1,024 vs 256 768 more shading units
More texture mapping units 64 vs 16 48 more texture mapping units

Features Key features of the Radeon HD 8570D IGP  vs GeForce GTX 960 

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon HD 8570D IGP
6.4 GPixel/s
GeForce GTX 960
36.1 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon HD 8570D IGP
12.8 GTexel/s
GeForce GTX 960
72.1 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon HD 8570D IGP
409.6 GFLOPS
GeForce GTX 960
2,308.1 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

render output processors GPU commponents responsible for transform pixels as they flow between memory buffers

Specifications Full list of technical specs


Radeon HD 8570D IGP  vs
GeForce GTX 960 
GPU brand AMD Nvidia
GPU name Devastator GM206
Clock speed 800 MHz 1,127 MHz
Turbo clock speed 868 MHz 1,178 MHz
Is dual GPU No No
Reference card None None

noise and power

TDP 65W 120W

raw performance

Radeon HD 8570D IGP  vs
GeForce GTX 960 
Shading units 256 1,024
Texture mapping units 16 64
Render output processors 8 32
Pixel rate 6.4 GPixel/s 36.1 GPixel/s
Texture rate 12.8 GTexel/s 72.1 GTexel/s
Floating-point performance 409.6 GFLOPS 2,308.1 GFLOPS


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