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| Radeon HD 8670 vs GeForce GTX 260 |
Released January, 2013
AMD Radeon HD 8670
- 1 GHz
- 2 GB GDDR5
by Anand-Lal-Shimpi (Jun, 2013)As we saw in our Iris Pro review, Hawell's tessellation performance is surprisingly good.
VS
Released December, 2009
Nvidia GeForce GTX 260
- 518 MHz
- 1.8 GB GDDR3
by techPowerUp! (Sep, 2008)You may combine two or three cards for SLI to improve framerates or graphics quality.
Cast your vote Do you agree or disagree with GPUBoss?
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Differences What are the advantages of each
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Significantly higher clock speed | 1,000 MHz | vs | 518 MHz | Around 95% higher clock speed | |||
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Significantly higher effective memory clock speed | 4,600 MHz | vs | 2,016 MHz | More than 2.2x higher effective memory clock speed | |||
Higher memory clock speed | 1,150 MHz | vs | 1,008 MHz | Around 15% higher memory clock speed | |||
Much lower TDP | 75W | vs | 182W | 2.4x lower TDP | |||
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Higher memory bandwidth | 112.9 GB/s | vs | 73.6 GB/s | Around 55% higher memory bandwidth | |||
More render output processors | 28 | vs | 8 | 20 more render output processors | |||
More texture mapping units | 64 | vs | 24 | 40 more texture mapping units | |||
Wider memory bus | 448 bit | vs | 128 bit | 3.5x wider memory bus |
Benchmarks Real world tests of Radeon HD 8670 vs GeForce GTX 260
Cloud Gate Factor Data courtesy FutureMark
Radeon HD 8670
13.61
GeForce GTX 260
13.11
Features Key features of the Radeon HD 8670 vs GeForce GTX 260
memory bandwidth Rate at which data can be read from or stored in onboard memory
Radeon HD 8670
73.6 GB/s
GeForce GTX 260
112.9 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
Radeon HD 8670
8.4 GPixel/s
GeForce GTX 260
14.5 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
Radeon HD 8670
25.2 GTexel/s
GeForce GTX 260
33.15 GTexel/s
floating point performance How fast the gpu can crunch numbers
Radeon HD 8670
806.4 GFLOPS
GeForce GTX 260
414.7 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
Radeon HD 8670
384
GeForce GTX 260
192
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
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