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Differences What are the advantages of each

Front view of Radeon Pro Vega 56

Reasons to consider the
AMD Radeon Pro Vega 56

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Significantly better floating-point performance 9,677 GFLOPS vs 6,175 GFLOPS More than 55% better floating-point performance
Significantly higher pixel rate 86.4 GPixel/s vs 42.9 GPixel/s More than 2x higher pixel rate
Significantly higher texture rate 302.4 GTexel/s vs 193 GTexel/s More than 55% higher texture rate
Much wider memory bus 2,048 bit vs 256 bit 8x wider memory bus
Significantly more render output processors 64 vs 32 Twice as many render output processors
Significantly more shading units 3,584 vs 2,304 1280 more shading units
Significantly more texture mapping units 224 vs 144 80 more texture mapping units
More compute units 56 vs 36 20 more compute units
Front view of Radeon Pro 580

Reasons to consider the
AMD Radeon Pro 580

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Much higher effective memory clock speed 8,000 MHz vs 1,560 MHz Around 5.2x higher effective memory clock speed
Much higher memory clock speed 2,000 MHz vs 780 MHz More than 2.5x higher memory clock speed
Lower TDP 150W vs 175W Around 15% lower TDP

Features Key features of the Radeon Pro Vega 56  vs 580 

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon Pro Vega 56
86.4 GPixel/s
Radeon Pro 580
42.9 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon Pro Vega 56
302.4 GTexel/s
Radeon Pro 580
193 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon Pro Vega 56
9,677 GFLOPS
Radeon Pro 580
6,175 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

compute units Discrete cores within the GPU

Specifications Full list of technical specs


Radeon Pro Vega 56  vs
GPU name Vega 10 Polaris 20
Clock speed 1,250 MHz 1,257 MHz
Turbo clock speed 1,350 MHz 1,340 MHz
Is dual GPU No No
Reference card None None

raw performance

Shading units 3,584 2,304
Texture mapping units 224 144
Render output processors 64 32
Compute units 56 36
Pixel rate 86.4 GPixel/s 42.9 GPixel/s
Texture rate 302.4 GTexel/s 193 GTexel/s
Floating-point performance 9,677 GFLOPS 6,175 GFLOPS


Radeon Pro Vega 56  vs
Memory clock speed 780 MHz 2,000 MHz
Effective memory clock speed 1,560 MHz 8,000 MHz
Memory bus 2,048 bit 256 bit
Memory 8,196 MB 8,192 MB

noise and power

TDP 175W 150W


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