GPUBoss Review Our evaluation of R5 230 vs 210 among Desktop GPUs for under $200

Gaming

Battlefield 3, Battlefield 4, Bioshock Infinite and 21 more

Graphics

T-Rex, Manhattan and Cloud Gate Factor

Computing

Face Detection, Ocean Surface Simulation and 3 more

Performance per Watt

Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Value

Battlefield 3, Battlefield 4, Bioshock Infinite and 30 more

Noise and Power

TDP, Idle Power Consumption, Load Power Consumption and 2 more

5.1

Overall Score

Winner
Sapphire Radeon R5 230 

GPUBoss recommends the Sapphire Radeon R5 230  based on its .

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VS

Differences What are the advantages of each

Front view of Radeon R5 230

Reasons to consider the
Sapphire Radeon R5 230

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Higher clock speed 625 MHz vs 475 MHz More than 30% higher clock speed
More memory 2,048 MB vs 1,024 MB 2x more memory
Higher effective memory clock speed 1,334 MHz vs 800 MHz More than 65% higher effective memory clock speed
Higher memory clock speed 667 MHz vs 400 MHz More than 65% higher memory clock speed
Front view of GeForce 210

Reasons to consider the
Nvidia GeForce 210

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GPUBoss is not aware of any important advantages of the Nvidia GeForce 210 vs the Sapphire Radeon R5 230.

Benchmarks Real world tests of Radeon R5 230 vs GeForce 210

T-Rex (GFXBench 3.0) Data courtesy CompuBench

Radeon R5 230
1,206.86
GeForce 210
1,648.85

Features Key features of the Radeon R5 230  vs GeForce 210 

memory bandwidth Rate at which data can be read from or stored in onboard memory

Radeon R5 230
10.7 GB/s
GeForce 210
6.4 GB/s

pixel rate Number of pixels a graphics card can render to the screen every second

Radeon R5 230
2.5 GPixel/s
GeForce 210
1.9 GPixel/s

texture rate Speed at which a graphics card can perform texture mapping

Radeon R5 230
5 GTexel/s
GeForce 210
3.8 GTexel/s

floating point performance How fast the gpu can crunch numbers

Radeon R5 230
200 GFLOPS
GeForce 210
35.2 GFLOPS

shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading

texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes

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