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| Radeon R5 M420 vs GeForce GTS 250M |
Released May, 2016
AMD Radeon R5 M420
- 780 MHz
- 4 GB DDR3
by Trace-Hagan (May, 2013)The range is powered by Kepler from bottom to top and brings great performance to mobile platforms.
VS
Released June, 2009
Nvidia GeForce GTS 250M
- 500 MHz
- 1 GB GDDR5
by Ryan-Shrout (Jun, 2013)AMD definitely still has a feather in its cap with the game bundles; the Radeon HD 7950 Boost will come with Crysis 3, Bioshock Infinite, Tomb Raider and Far Cry 3: Blood Dragon.
Cast your vote Do you agree or disagree with GPUBoss?
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Differences What are the advantages of each
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Significantly higher clock speed | 780 MHz | vs | 500 MHz | More than 55% higher clock speed | |||
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Significantly more memory | 4,096 MB | vs | 1,024 MB | 4x more memory | |||
Higher memory clock speed | 1,000 MHz | vs | 800 MHz | 25% higher memory clock speed | |||
More shading units | 320 | vs | 96 | 224 more shading units | |||
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Higher effective memory clock speed | 3,200 MHz | vs | 2,000 MHz | 60% higher effective memory clock speed | |||
Higher memory bandwidth | 51.2 GB/s | vs | 16 GB/s | Around 3.2x higher memory bandwidth | |||
Wider memory bus | 128 bit | vs | 64 bit | 2x wider memory bus | |||
Slightly more texture mapping units | 32 | vs | 20 | 12 more texture mapping units |
Benchmarks Real world tests of Radeon R5 M420 vs GeForce GTS 250M
T-Rex (GFXBench 3.0) Data courtesy CompuBench
Radeon R5 M420
3,271.42
GeForce GTS 250M
3,276.12
Features Key features of the Radeon R5 M420 vs GeForce GTS 250M
memory bandwidth Rate at which data can be read from or stored in onboard memory
Radeon R5 M420
16 GB/s
GeForce GTS 250M
51.2 GB/s
pixel rate Number of pixels a graphics card can render to the screen every second
Radeon R5 M420
6.84 GPixel/s
GeForce GTS 250M
4 GPixel/s
texture rate Speed at which a graphics card can perform texture mapping
Radeon R5 M420
17.1 GTexel/s
GeForce GTS 250M
16 GTexel/s
floating point performance How fast the gpu can crunch numbers
Radeon R5 M420
547.2 GFLOPS
GeForce GTS 250M
240 GFLOPS
shading units Subcomponents of the gpu, these run in parallel to enable fast pixel shading
Radeon R5 M420
320
texture mapping units Built into each gpu, these resize and rotate bitmaps for texturing scenes
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